| Name | Gist | Casting Time | Range | Duration | School | Conc. | Ritual | Damage Type |
|---|---|---|---|---|---|---|---|---|
| Druidcraft | Whispering to the spirits of nature, you create one of the following effects within range. | Action | 30 feet | Instantaneous | — | — | — | |
| Elementalism | You exert control over the elements, creating one of the following effects within range. | Action | 30 feet | Instantaneous | — | — | — | |
| Guidance | You touch a willing creature and choose a skill. | Action | Touch | Concentration, up to 1 minute | ✓ | — | — | |
| Mending | This spell repairs a single break or tear in an object you touch, such as a broken chain link, two halves of a... | 1 Min. | Touch | Instantaneous | — | — | — | |
| Message | You point toward a creature within range and whisper a message. | Action | 120 feet | 1 round | — | — | — | |
| Poison Spray | You spray toxic mist at a creature within range. | Action | 30 feet | Instantaneous | — | — | ||
| Produce Flame | A flickering flame appears in your hand and remains there for the duration. | Bonus | Self | 10 minutes | — | — | ||
| Resistance | You touch a willing creature and choose a damage type: Acid, Bludgeoning, Cold, Fire, Lightning, Necrotic, Piercing,... | Action | Touch | Concentration, up to 1 minute | ✓ | — | — | |
| Shillelagh | A Club or Quarterstaff you are holding is imbued with nature's power. | Bonus | Self | 1 minute | — | — | ||
| Spare the Dying | Choose a creature within range that has 0 Hit Points and isn't dead. | Action | 15 feet | Instantaneous | — | — | — | |
| Starry Wisp | You launch a mote of light at one creature or object within range. | Action | 60 feet | Instantaneous | — | — | ||
| Thorn Whip | You create a vine-like whip covered in thorns that lashes out at your command toward a creature in range. | Action | 30 feet | Instantaneous | — | — | ||
| Thunderclap | Each creature in a 5-foot Emanation originating from you must succeed on a Constitution saving throw or take 1d6... | Action | Self | Instantaneous | — | — |
Druid/Zauberliste
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| Übersicht | Feats | Subklassen | Zauberliste |
|---|
| Name | Gist | Casting Time | Range | Duration | School | Conc. | Ritual | Damage Type |
|---|---|---|---|---|---|---|---|---|
| Animal Friendship | Target a Beast that you can see within range. | Action | 30 feet | 24 hours | — | — | — | |
| Charm Person | One Humanoid you can see within range makes a Wisdom saving throw. | Action | 30 feet | 1 hour | — | — | — | |
| Create or Destroy Water | You do one of the following: Create Water. | Action | 30 feet | Instantaneous | — | — | — | |
| Cure Wounds | A creature you touch regains a number of Hit Points equal to 2d8 plus your spellcasting ability modifier. | Action | Touch | Instantaneous | — | — | — | |
| Detect Magic | For the duration, you sense the presence of magical effects within 30 feet of yourself. | Action | Self | Concentration, up to 10 minutes | ✓ | ✓ | — | |
| Detect Poison and Disease | For the duration, you sense the location of poisons, poisonous or venomous creatures, and magical contagions within... | Action | Self | Concentration, up to 10 minutes | ✓ | ✓ | — | |
| Entangle | Grasping plants sprout from the ground in a 20-foot square within range. | Action | 90 feet | Concentration, up to 1 minute | ✓ | — | — | |
| Faerie Fire | Objects in a 20-foot Cube within range are outlined in blue, green, or violet light (your choice). | Action | 60 feet | Concentration, up to 1 minute | ✓ | — | — | |
| Fog Cloud | You create a 20-foot-radius Sphere of fog centered on a point within range. | Action | 120 feet | Concentration, up to 1 hour | ✓ | — | — | |
| Goodberry | Ten berries appear in your hand and are infused with magic for the duration. | Action | Touch | 24 hours | — | — | — | |
| Healing Word | A creature of your choice that you can see within range regains Hit Points equal to 2d4 plus your spellcasting... | Bonus | 60 feet | Instantaneous | — | — | — | |
| Ice Knife | You create a shard of ice and fling it at one creature within range. | Action | 60 feet | Instantaneous | — | — | ||
| Jump | You touch a willing creature. | Bonus | Touch | 1 minute | — | — | — | |
| Longstrider | You touch a creature. | Action | Touch | 1 hour | — | — | — | |
| Protection from Evil and Good | Until the spell ends, one willing creature you touch is protected against creatures that are Aberrations,... | Action | Touch | Concentration, up to 10 minutes | ✓ | — | — | |
| Purify Food and Drink | You remove poison and rot from nonmagical food and drink in a 5-foot-radius Sphere centered on a point within range. | Action | 10 feet | Instantaneous | — | ✓ | — | |
| Speak with Animals | For the duration, you can comprehend and verbally communicate with Beasts, and you can use any of the Influence... | Action | Self | 10 minutes | — | ✓ | — | |
| Thunderwave | You unleash a wave of thunderous energy. | Action | Self | Instantaneous | — | — |
| Name | Gist | Casting Time | Range | Duration | School | Conc. | Ritual | Damage Type |
|---|---|---|---|---|---|---|---|---|
| Aid | Choose up to three creatures within range. | Action | 30 feet | 8 hours | — | — | — | |
| Animal Messenger | A Tiny Beast of your choice that you can see within range must succeed on a Charisma saving throw, or it attempts to... | Action | 30 feet | 24 hours | — | ✓ | — | |
| Augury | You receive an omen from an otherworldly entity about the results of a course of action that you plan to take within... | 1 Min. | Self | Instantaneous | — | ✓ | — | |
| Barkskin | You touch a willing creature. | Bonus | Touch | 1 hour | — | — | — | |
| Beast Sense | You touch a willing Beast. | Action | Touch | Concentration, up to 1 hour | ✓ | ✓ | — | |
| Continual Flame | A flame springs from an object that you touch. | Action | Touch | Until dispelled | — | — | — | |
| Darkvision | For the duration, a willing creature you touch has Darkvision with a range of 150 feet. | Action | Touch | 8 hours | — | — | — | |
| Enhance Ability | You touch a creature and choose Strength, Dexterity, Intelligence, Wisdom, or Charisma. | Action | Touch | Concentration, up to 1 hour | ✓ | — | — | |
| Enlarge/Reduce | For the duration, the spell enlarges or reduces a creature or an object you can see within range (see the chosen... | Action | 30 feet | Concentration, up to 1 minute | ✓ | — | — | |
| Find Traps | You sense any trap within range that is within line of sight. | Action | 120 feet | Instantaneous | — | — | — | |
| Flame Blade | You evoke a fiery blade in your free hand. | Bonus | Self | Concentration, up to 10 minutes | ✓ | — | ||
| Flaming Sphere | You create a 5-foot-diameter sphere of fire in an unoccupied space on the ground within range. | Action | 60 feet | Concentration, up to 1 minute | ✓ | — | ||
| Gust of Wind | A Line of strong wind 60 feet long and 10 feet wide blasts from you in a direction you choose for the duration. | Action | Self | Concentration, up to 1 minute | ✓ | — | — | |
| Heat Metal | Choose a manufactured metal object, such as a metal weapon or a suit of Heavy or Medium metal armor, that you can... | Action | 60 feet | Concentration, up to 1 minute | ✓ | — | ||
| Hold Person | Choose a Humanoid that you can see within range. | Action | 60 feet | Concentration, up to 1 minute | ✓ | — | — | |
| Lesser Restoration | You touch a creature and end one condition on it: Blinded, Deafened, Paralyzed, or Poisoned. | Bonus | Touch | Instantaneous | — | — | — | |
| Locate Animals or Plants | Describe or name a specific kind of Beast, Plant creature, or nonmagical plant. | Action | Self | Instantaneous | — | ✓ | — | |
| Locate Object | Describe or name an object that is familiar to you. | Action | Self | Concentration, up to 10 minutes | ✓ | — | — | |
| Moonbeam | A silvery beam of pale light shines down in a 5-foot-radius, 40-foot-high Cylinder centered on a point within range. | Action | 120 feet | Concentration, up to 1 minute | ✓ | — | ||
| Pass without Trace | You radiate a concealing aura in a 30-foot Emanation for the duration. | Action | Self | Concentration, up to 1 hour | ✓ | — | — | |
| Protection from Poison | You touch a creature and end the Poisoned condition on it. | Action | Touch | 1 hour | — | — | ||
| Spike Growth | The ground in a 20-foot-radius Sphere centered on a point within range sprouts hard spikes and thorns. | Action | 150 feet | Concentration, up to 10 minutes | ✓ | — | ||
| Summon Beast | You call forth a bestial spirit. | Action | 90 feet | Concentration, up to 1 hour | ✓ | — | — |
| Name | Gist | Casting Time | Range | Duration | School | Conc. | Ritual | Damage Type |
|---|---|---|---|---|---|---|---|---|
| Aura of Vitality | An aura radiates from you in a 30-foot Emanation for the duration. | Action | Self | Concentration, up to 1 minute | ✓ | — | — | |
| Call Lightning | A storm cloud appears at a point within range that you can see above yourself. | Action | 120 feet | Concentration, up to 10 minutes | ✓ | — | ||
| Conjure Animals | You conjure nature spirits that appear as a Large pack of spectral, intangible animals in an unoccupied space you... | Action | 60 feet | Concentration, up to 10 minutes | ✓ | — | ||
| Daylight | For the duration, sunlight spreads from a point within range and fills a 60-foot-radius Sphere. | Action | 60 feet | 1 hour | — | — | — | |
| Dispel Magic | Choose one creature, object, or magical effect within range. | Action | 120 feet | Instantaneous | — | — | — | |
| Elemental Weapon | A nonmagical weapon you touch becomes a magic weapon. | Action | Touch | Concentration, up to 1 hour | ✓ | — | — | |
| Feign Death | You touch a willing creature and put it into a cataleptic state that is indistinguishable from death. | Action | Touch | 1 hour | — | ✓ | ||
| Meld into Stone | You step into a stone object or surface large enough to fully contain your body, merging yourself and your equipment... | Action | Touch | 8 hours | — | ✓ | ||
| Plant Growth | This spell channels vitality into plants. | Action | 150 feet | Instantaneous | — | — | — | |
| Protection from Energy | For the duration, the willing creature you touch has Resistance to one damage type of your choice: Acid, Cold, Fire,... | Action | Touch | Concentration, up to 1 hour | ✓ | — | — | |
| Revivify | You touch a creature that has died within the last minute. | Action | Touch | Instantaneous | — | — | — | |
| Sleet Storm | Until the spell ends, sleet falls in a 40-foot-tall, 20-foot-radius Cylinder centered on a point you choose within... | Action | 150 feet | Concentration, up to 1 minute | ✓ | — | — | |
| Speak with Plants | You imbue plants in an immobile 30-foot Emanation with limited sentience and animation, giving them the ability to... | Action | Self | 10 minutes | — | — | — | |
| Summon Fey | You call forth a Fey spirit. | Action | 90 feet | Concentration, up to 1 hour | ✓ | — | — | |
| Syluné's Viper | A shimmering, spectral snake encircles your body for the duration. | Bonus | Self | 1 hour | — | — | ||
| Water Breathing | This spell grants up to ten willing creatures of your choice within range the ability to breathe underwater until... | Action | 30 feet | 24 hours | — | ✓ | — | |
| Water Walk | This spell grants the ability to move across any liquid surface—such as water, acid, mud, snow, quicksand, or... | Action | 30 feet | 1 hour | — | ✓ | — | |
| Wind Wall | A wall of strong wind rises from the ground at a point you choose within range. | Action | 120 feet | Concentration, up to 1 minute | ✓ | — |
| Name | Gist | Casting Time | Range | Duration | School | Conc. | Ritual | Damage Type |
|---|---|---|---|---|---|---|---|---|
| Blight | A creature that you can see within range makes a Constitution saving throw, taking 8d8 Necrotic damage on a failed... | Action | 30 feet | Instantaneous | — | — | ||
| Charm Monster | One creature you can see within range makes a Wisdom saving throw. | Action | 30 feet | 1 hour | — | — | — | |
| Confusion | Each creature in a 10-foot-radius Sphere centered on a point you choose within range must succeed on a Wisdom saving... | Action | 90 feet | Concentration, up to 1 minute | ✓ | — | — | |
| Conjure Minor Elementals | You conjure spirits from the Elemental Planes that flit around you in a 15-foot Emanation for the duration. | Action | Self | Concentration, up to 10 minutes | ✓ | — | — | |
| Conjure Woodland Beings | You conjure nature spirits that flit around you in a 10-foot Emanation for the duration. | Action | Self | Concentration, up to 10 minutes | ✓ | — | ||
| Control Water | Until the spell ends, you control any water inside an area you choose that is a Cube up to 100 feet on a side, using... | Action | 300 feet | Concentration, up to 10 minutes | ✓ | — | ||
| Divination | This spell puts you in contact with a god or a god's servants. | Action | Self | Instantaneous | — | ✓ | — | |
| Dominate Beast | One Beast you can see within range must succeed on a Wisdom saving throw or have the Charmed condition for the duration. | Action | 60 feet | Concentration, up to 1 minute | ✓ | — | — | |
| Fire Shield | Wispy flames wreathe your body for the duration, shedding Bright Light in a 10-foot radius and Dim Light for an... | Action | Self | 10 minutes | — | — | ||
| Fount of Moonlight | A cool light wreathes your body for the duration, emitting Bright Light in a 20-foot radius and Dim Light for an... | Action | Self | Concentration, up to 10 minutes | ✓ | — | ||
| Freedom of Movement | You touch a willing creature. | Action | Touch | 1 hour | — | — | — | |
| Giant Insect | You summon a giant centipede, spider, or wasp (chosen when you cast the spell). | Action | 60 feet | Concentration, up to 10 minutes | ✓ | — | — | |
| Grasping Vine | You conjure a vine that sprouts from a surface in an unoccupied space that you can see within range. | Bonus | 60 feet | Concentration, up to 1 minute | ✓ | — | ||
| Hallucinatory Terrain | You make natural terrain in a 150-foot Cube in range look, sound, and smell like another sort of natural terrain. | 10 Min. | 300 feet | 24 hours | — | — | — | |
| Ice Storm | Hail falls in a 20-foot-radius, 40-foot-high Cylinder centered on a point within range. | Action | 300 feet | Instantaneous | — | — | ||
| Locate Creature | Describe or name a creature that is familiar to you. | Action | Self | Concentration, up to 1 hour | ✓ | — | — | |
| Polymorph | You attempt to transform a creature that you can see within range into a Beast. | Action | 60 feet | Concentration, up to 1 hour | ✓ | — | — | |
| Stone Shape | You touch a stone object of Medium size or smaller or a section of stone no more than 5 feet in any dimension and... | Action | Touch | Instantaneous | — | — | — | |
| Stoneskin | Until the spell ends, one willing creature you touch has Resistance to Bludgeoning, Piercing, and Slashing damage. | Action | Touch | Concentration, up to 1 hour | ✓ | — | ||
| Summon Elemental | You call forth an Elemental spirit. | Action | 90 feet | Concentration, up to 1 hour | ✓ | — | — | |
| Wall of Fire | You create a wall of fire on a solid surface within range. | Action | 120 feet | Concentration, up to 1 minute | ✓ | — |
| Name | Gist | Casting Time | Range | Duration | School | Conc. | Ritual | Damage Type |
|---|---|---|---|---|---|---|---|---|
| Alustriel's Mooncloak | For the duration, moonlight fills a 20-foot Emanation originating from you with Dim Light. | Action | Self | Concentration, up to 1 minute | ✓ | — | ||
| Antilife Shell | An aura extends from you in a 10-foot Emanation for the duration. | Action | Self | Concentration, up to 1 hour | ✓ | — | — | |
| Awaken | You spend the casting time tracing magical pathways within a precious gemstone, and then touch the target. | 8 Hr. | Touch | Instantaneous | — | — | — | |
| Commune with Nature | You commune with nature spirits and gain knowledge of the surrounding area. | 1 Min. | Self | 1 minute | — | ✓ | — | |
| Cone of Cold | You unleash a blast of cold air. | Action | Self | Instantaneous | — | — | ||
| Conjure Elemental | You conjure a Large, intangible spirit from the Elemental Planes that appears in an unoccupied space within range. | Action | 60 feet | Concentration, up to 10 minutes | ✓ | — | — | |
| Contagion | Your touch inflicts a magical contagion. | Action | Touch | 7 days | — | — | ||
| Geas | You give a verbal command to a creature that you can see within range, ordering it to carry out some service or... | 1 Min. | 60 feet | 30 days | — | — | ||
| Greater Restoration | You touch a creature and magically remove one of the following effects from it: 1 Exhaustion levelThe Charmed or... | Action | Touch | Instantaneous | — | — | — | |
| Insect Plague | Swarming locusts fill a 20-foot-radius Sphere centered on a point you choose within range. | Action | 300 feet | Concentration, up to 10 minutes | ✓ | — | ||
| Mass Cure Wounds | A wave of healing energy washes out from a point you can see within range. | Action | 60 feet | Instantaneous | — | — | — | |
| Planar Binding | You attempt to bind a Celestial, an Elemental, a Fey, or a Fiend to your service. | 1 Hr. | 60 feet | 24 hours | — | — | — | |
| Reincarnate | You touch a dead Humanoid or a piece of one. | 1 Hr. | Touch | Instantaneous | — | — | — | |
| Scrying | You can see and hear a creature you choose that is on the same plane of existence as you. | 10 Min. | Self | Concentration, up to 10 minutes | ✓ | — | — | |
| Songal's Elemental Suffusion | You imbue yourself with the elemental power of genies. | Action | Self | Concentration, up to 1 minute | ✓ | — | ||
| Tree Stride | You gain the ability to enter a tree and move from inside it to inside another tree of the same kind within 500 feet. | Action | Self | Concentration, up to 1 minute | ✓ | — | — | |
| Wall of Stone | A nonmagical wall of solid stone springs into existence at a point you choose within range. | Action | 120 feet | Concentration, up to 10 minutes | ✓ | — |
| Name | Gist | Casting Time | Range | Duration | School | Conc. | Ritual | Damage Type |
|---|---|---|---|---|---|---|---|---|
| Conjure Fey | You conjure a Medium spirit from the Feywild in an unoccupied space you can see within range. | Action | 60 feet | Concentration, up to 10 minutes | ✓ | — | ||
| Elminster's Effulgent Spheres | Six chromatic spheres orbit you for the duration. | Action | Self | 1 hour | — | — | ||
| Find the Path | You magically sense the most direct physical route to a location you name. | 1 Min. | Self | Concentration, up to 1 day | ✓ | — | — | |
| Flesh to Stone | You attempt to turn one creature that you can see within range into stone. | Action | 60 feet | Concentration, up to 1 minute | ✓ | — | — | |
| Heal | Choose a creature that you can see within range. | Action | 60 feet | Instantaneous | — | — | — | |
| Heroes' Feast | You conjure a feast that appears on a surface in an unoccupied 10-foot Cube next to you. | 10 Min. | Self | Instantaneous | — | — | ||
| Move Earth | Choose an area of terrain no larger than 40 feet on a side within range. | Action | 120 feet | Concentration, up to 2 hours | ✓ | — | — | |
| Sunbeam | You launch a sunbeam in a 5-foot-wide, 60-foot-long Line. | Action | Self | Concentration, up to 1 minute | ✓ | — | ||
| Transport via Plants | This spell creates a magical link between a Large or larger inanimate plant within range and another plant, at any... | Action | 10 feet | 10 minutes | — | — | — | |
| Wall of Thorns | You create a wall of tangled brush bristling with needle-sharp thorns. | Action | 120 feet | Concentration, up to 10 minutes | ✓ | — | ||
| Wind Walk | You and up to ten willing creatures of your choice within range assume gaseous forms for the duration, appearing as... | 1 Min. | 30 feet | 8 hours | — | — |
| Name | Gist | Casting Time | Range | Duration | School | Conc. | Ritual | Damage Type |
|---|---|---|---|---|---|---|---|---|
| Fire Storm | A storm of fire appears within range. | Action | 150 feet | Instantaneous | — | — | ||
| Mirage Arcane | You make terrain in an area up to 1 mile square look, sound, smell, and even feel like some other sort of terrain. | 10 Min. | Sight | 10 days | — | — | — | |
| Plane Shift | You and up to eight willing creatures who link hands in a circle are transported to a different plane of existence. | Action | Touch | Instantaneous | — | — | — | |
| Regenerate | A creature you touch regains 4d8 + 15 Hit Points. | 1 Min. | Touch | 1 hour | — | — | — | |
| Reverse Gravity | This spell reverses gravity in a 50-foot-radius, 100-foot high Cylinder centered on a point within range. | Action | 100 feet | Concentration, up to 1 minute | ✓ | — | — | |
| Symbol | You inscribe a harmful glyph either on a surface (such as a section of floor or wall) or within an object that can... | 1 Min. | Touch | Until dispelled or triggered | — | — |
| Name | Gist | Casting Time | Range | Duration | School | Conc. | Ritual | Damage Type |
|---|---|---|---|---|---|---|---|---|
| Animal Shapes | Choose any number of willing creatures that you can see within range. | Action | 30 feet | 24 hours | — | — | — | |
| Antipathy/Sympathy | As you cast the spell, choose whether it creates antipathy or sympathy, and target one creature or object that is... | 1 Hr. | 60 feet | 10 days | — | — | — | |
| Befuddlement | You blast the mind of a creature that you can see within range. | Action | 150 feet | Instantaneous | — | — | ||
| Control Weather | You take control of the weather within 5 miles of you for the duration. | 10 Min. | Self | Concentration, up to 8 hours | ✓ | — | — | |
| Earthquake | Choose a point on the ground that you can see within range. | Action | 500 feet | Concentration, up to 1 minute | ✓ | — | ||
| Incendiary Cloud | A swirling cloud of embers and smoke fills a 20-foot-radius Sphere centered on a point within range. | Action | 150 feet | Concentration, up to 1 minute | ✓ | — | ||
| Sunburst | Brilliant sunlight flashes in a 60-foot-radius Sphere centered on a point you choose within range. | Action | 150 feet | Instantaneous | — | — | ||
| Tsunami | A wall of water springs into existence at a point you choose within range. | 1 Min. | 1 mile | Concentration, up to 6 rounds | ✓ | — |
| Name | Gist | Casting Time | Range | Duration | School | Conc. | Ritual | Damage Type |
|---|---|---|---|---|---|---|---|---|
| Foresight | You touch a willing creature and bestow a limited ability to see into the immediate future. | 1 Min. | Touch | 8 hours | — | — | — | |
| Shapechange | You shape-shift into another creature for the duration or until you take a Magic action to shape-shift into a... | Action | Self | Concentration, up to 1 hour | ✓ | — | — | |
| Storm of Vengeance | A churning storm cloud forms for the duration, centered on a point within range and spreading to a radius of 300 feet. | Action | 1 mile | Concentration, up to 1 minute | ✓ | — | ||
| True Resurrection | You touch a creature that has been dead for no longer than 200 years and that died for any reason except old age. | 1 Hr. | Touch | Instantaneous | — | — | — |