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Transmutation Level 2 Transmutation PHB24

  • Casting Time: Action
  • Duration: Concentration, up to 10 minutes
  • Range: 150 feet
  • Components: V, S, M (seven thorns)

The ground in a Area of Effect 20-foot-radius Sphere centered on a point within range sprouts hard spikes and thorns. The area becomes Difficult Terrain for the duration. When a creature moves into or within the area, it takes Piercing Damage 2d4 Piercing Damage for every 5 feet it travels.

The transformation of the ground is camouflaged to look natural. Any creature that can't see the area when the spell is cast must take a Search action and succeed on a Wisdom (Perception or Survival) check against your spell save DC to recognize the terrain as hazardous before entering it.