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Enchantment Level 4 Enchantment PHB24

  • Casting Time: Action
  • Duration: 1 hour
  • Range: 30 feet
  • Components: V, S

One creature you can see within range makes a Saving Throw Wisdom Saving Throw. It does so with Advantage Advantage if you or your allies are fighting it. On a failed save, the target has the Charmed Charmed condition until the spell ends or until you or your allies damage it. The Charmed Charmed creature is Friendly to you. When the spell ends, the target knows it was Charmed Charmed by you.

Utility Using a Higher-Level Spell Slot
You can target one additional creature for each spell slot level above 4.