| Name | Gist | Casting Time | Range | Duration | School | Conc. | Ritual | Damage Type |
|---|---|---|---|---|---|---|---|---|
| Druidcraft | Nature effect: weather, bloom, sensory, light | Action | 30 feet | Instantaneous | — | — | — | |
| Elementalism | 5-foot cube element control: air, earth, fire, water | Action | 30 feet | Instantaneous | — | — | — | |
| Guidance | Touch willing creature, adds d4 to skill check | Action | Touch | Concentration, up to 1 minute | ✓ | — | — | |
| Mending | Repair single break or tear up to one foot | 1 Min. | Touch | Instantaneous | — | — | — | |
| Message | Whisper message to target through barriers | Action | 120 feet | 1 round | — | — | — | |
| Poison Spray | Ranged Spell Attack, Poison Damage mist spray | Action | 30 feet | Instantaneous | — | — | ||
| Produce Flame | Ranged attack, 1d8 Fire damage, sustained light source | Bonus | Self | 10 minutes | — | — | ||
| Resistance | Touch willing creature, reduces chosen damage type | Action | Touch | Concentration, up to 1 minute | ✓ | — | — | |
| Shillelagh | Melee attack, d8 damage, Force or weapon type | Bonus | Self | 1 minute | — | — | ||
| Spare the Dying | Stabilizes creature at zero hit points | Action | 15 feet | Instantaneous | — | — | — | |
| Starry Wisp | Ranged Spell Attack, Radiant damage, Dim Light aura | Action | 60 feet | Instantaneous | — | — | ||
| Thorn Whip | Melee Spell Attack, Piercing damage, pull target closer | Action | 30 feet | Instantaneous | — | — | ||
| Thunderclap | 5-foot Emanation, Con Save, Thunder damage burst | Action | Self | Instantaneous | — | — |
Druid/Zauberliste
Aus Onos Wiki
Weitere Optionen
| Übersicht | Feats | Subklassen | Zauberliste |
|---|
| Name | Gist | Casting Time | Range | Duration | School | Conc. | Ritual | Damage Type |
|---|---|---|---|---|---|---|---|---|
| Animal Friendship | Charmed beast, ends on damage dealt | Action | 30 feet | 24 hours | — | — | — | |
| Charm Person | Humanoid fails Wis Save, Charmed condition until damaged | Action | 30 feet | 1 hour | — | — | — | |
| Create or Destroy Water | Create clean water or destroy fog/water | Action | 30 feet | Instantaneous | — | — | — | |
| Cure Wounds | Touch target, restore hit points | Action | Touch | Instantaneous | — | — | — | |
| Detect Magic | Sense magic auras, identify spell school within 30 feet | Action | Self | Concentration, up to 10 minutes | ✓ | ✓ | — | |
| Detect Poison and Disease | Sense poisons, venomous creatures, contagions within 30 feet | Action | Self | Concentration, up to 10 minutes | ✓ | ✓ | — | |
| Entangle | 20-foot area plants, Str Save, Restrained condition | Action | 90 feet | Concentration, up to 1 minute | ✓ | — | — | |
| Faerie Fire | Dex Save, outlines targets, advantage on attacks | Action | 60 feet | Concentration, up to 1 minute | ✓ | — | — | |
| Fog Cloud | Creates 20-foot radius fog area | Action | 120 feet | Concentration, up to 1 hour | ✓ | — | — | |
| Goodberry | Bonus action eats berry, restores 1 hit point | Action | Touch | 24 hours | — | — | — | |
| Healing Word | Regain HP equal to modifier plus d4 | Bonus | 60 feet | Instantaneous | — | — | — | |
| Ice Knife | Ranged Spell Attack, Piercing/Cold damage, Dex Save | Action | 60 feet | Instantaneous | — | — | ||
| Jump | Willing creature jumps up to 30 feet on turn | Bonus | Touch | 1 minute | — | — | — | |
| Longstrider | Touch grants target increased speed for duration | Action | Touch | 1 hour | — | — | — | |
| Protection from Evil and Good | Protection vs specific creature types, Disadvantage on attacks | Action | Touch | Concentration, up to 10 minutes | ✓ | — | — | |
| Purify Food and Drink | Cleans nonmagical food and drink of rot/poison | Action | 10 feet | Instantaneous | — | ✓ | — | |
| Speak with Animals | Communicate with beasts, info on location/monsters | Action | Self | 10 minutes | — | ✓ | — | |
| Thunderwave | 15-foot Cube, Con Save, Thunder damage, pushed away | Action | Self | Instantaneous | — | — |
| Name | Gist | Casting Time | Range | Duration | School | Conc. | Ritual | Damage Type |
|---|---|---|---|---|---|---|---|---|
| Aid | Increase HP maximum and current HP up to three | Action | 30 feet | 8 hours | — | — | — | |
| Animal Messenger | Beast delivers message to specified location | Action | 30 feet | 24 hours | — | ✓ | — | |
| Augury | Omen regarding future actions, DM determines result | 1 Min. | Self | Instantaneous | — | ✓ | — | |
| Barkskin | Willing creature gains AC 17 until spell ends | Bonus | Touch | 1 hour | — | — | — | |
| Beast Sense | Perceive through willing Beast's senses and abilities | Action | Touch | Concentration, up to 1 hour | ✓ | ✓ | — | |
| Continual Flame | Touch object, persistent light source | Action | Touch | Until dispelled | — | — | — | |
| Darkvision | Willing creature gains 150-foot darkvision | Action | Touch | 8 hours | — | — | — | |
| Enhance Ability | Touch creature, Advantage on chosen ability checks | Action | Touch | Concentration, up to 1 hour | ✓ | — | — | |
| Enlarge/Reduce | Size change, Con Save, Strength check bonus/penalty | Action | 30 feet | Concentration, up to 1 minute | ✓ | — | — | |
| Find Traps | Sense traps within line of sight | Action | 120 feet | Instantaneous | — | — | — | |
| Flame Blade | Melee Spell Attack, Fire Damage weapon | Bonus | Self | Concentration, up to 10 minutes | ✓ | — | ||
| Flaming Sphere | Dex Save, moving ground Fire Damage sphere | Action | 60 feet | Concentration, up to 1 minute | ✓ | — | ||
| Gust of Wind | Line blast, Strength Save, push creatures away | Action | Self | Concentration, up to 1 minute | ✓ | — | — | |
| Heat Metal | Object glows red-hot, Fire damage on contact | Action | 60 feet | Concentration, up to 1 minute | ✓ | — | ||
| Hold Person | Humanoid target must pass Wisdom Save or be Paralyzed | Action | 60 feet | Concentration, up to 1 minute | ✓ | — | — | |
| Lesser Restoration | Touch ends one condition: Blinded, Deafened, Poisoned | Bonus | Touch | Instantaneous | — | — | — | |
| Locate Animals or Plants | Find direction to specific flora/fauna within 5 miles | Action | Self | Instantaneous | — | ✓ | — | |
| Locate Object | Sense direction to known object up to 1000 feet | Action | Self | Concentration, up to 10 minutes | ✓ | — | — | |
| Moonbeam | Con Save, Radiant damage in a beam of light | Action | 120 feet | Concentration, up to 1 minute | ✓ | — | ||
| Pass without Trace | +10 Stealth bonus, leaves no tracks aura | Action | Self | Concentration, up to 1 hour | ✓ | — | — | |
| Protection from Poison | Ends poison, grants resistance and save advantage | Action | Touch | 1 hour | — | — | ||
| Spike Growth | Area difficult terrain, Piercing damage on entry | Action | 150 feet | Concentration, up to 10 minutes | ✓ | — | ||
| Summon Beast | Conjure bestial ally, obeys commands, lasts until downed | Action | 90 feet | Concentration, up to 1 hour | ✓ | — | — |
| Name | Gist | Casting Time | Range | Duration | School | Conc. | Ritual | Damage Type |
|---|---|---|---|---|---|---|---|---|
| Aura of Vitality | 30ft aura, restores 2d6 HP at start of turn | Action | Self | Concentration, up to 1 minute | ✓ | — | — | |
| Call Lightning | Lightning bolt, 3d10 Lightning damage, Dex Save | Action | 120 feet | Concentration, up to 10 minutes | ✓ | — | ||
| Conjure Animals | Dex Save, spectral pack attacks nearby creatures | Action | 60 feet | Concentration, up to 10 minutes | ✓ | — | ||
| Daylight | Area of sunlight, Bright Light and Dim Light | Action | 60 feet | 1 hour | — | — | — | |
| Dispel Magic | End ongoing spells of level three or lower | Action | 120 feet | Instantaneous | — | — | — | |
| Elemental Weapon | Touch weapon, +1 bonus, extra elemental damage | Action | Touch | Concentration, up to 1 hour | ✓ | — | — | |
| Feign Death | Target appears dead, resists most damage | Action | Touch | 1 hour | — | ✓ | ||
| Meld into Stone | Merge with stone object, Force damage on exit | Action | Touch | 8 hours | — | ✓ | ||
| Plant Growth | Overgrowth slows movement or enriches plants food | Action | 150 feet | Instantaneous | — | — | — | |
| Protection from Energy | Warding resistance against one chosen element type | Action | Touch | Concentration, up to 1 hour | ✓ | — | — | |
| Revivify | Touch creature dead within minute, revives with 1 HP | Action | Touch | Instantaneous | — | — | — | |
| Sleet Storm | Area control, Dex Save, prone and concentration loss | Action | 150 feet | Concentration, up to 1 minute | ✓ | — | — | |
| Speak with Plants | Communicate with plants, terrain manipulation | Action | Self | 10 minutes | — | — | — | |
| Summon Fey | Conjure fey ally, obeys commands, lasts until downed | Action | 90 feet | Concentration, up to 1 hour | ✓ | — | — | |
| Syluné's Viper | Ranged Spell Attack, Force damage, Poisoned condition | Bonus | Self | 1 hour | — | — | ||
| Water Breathing | Grants ability to breathe underwater for duration | Action | 30 feet | 24 hours | — | ✓ | — | |
| Water Walk | Walk on liquid surfaces like solid ground | Action | 30 feet | 1 hour | — | ✓ | — | |
| Wind Wall | Strength Save, Bludgeoning damage, Blocks projectiles | Action | 120 feet | Concentration, up to 1 minute | ✓ | — |
| Name | Gist | Casting Time | Range | Duration | School | Conc. | Ritual | Damage Type |
|---|---|---|---|---|---|---|---|---|
| Blight | Necrotic damage save, kills nonmagical plants | Action | 30 feet | Instantaneous | — | — | ||
| Charm Monster | Target fails Wis Save, Charmed condition until damaged | Action | 30 feet | 1 hour | — | — | — | |
| Confusion | Wis Save, target behaves randomly for turns | Action | 90 feet | Concentration, up to 1 minute | ✓ | — | — | |
| Conjure Minor Elementals | Emanation adds extra damage to attacks | Action | Self | Concentration, up to 10 minutes | ✓ | — | — | |
| Conjure Woodland Beings | Wis Save, nature spirits deal force damage, disengage bonus action | Action | Self | Concentration, up to 10 minutes | ✓ | — | ||
| Control Water | Area control, Str Save, Bludgeoning damage options | Action | 300 feet | Concentration, up to 10 minutes | ✓ | — | ||
| Divination | Ask god one question about future event within seven days | Action | Self | Instantaneous | — | ✓ | — | |
| Dominate Beast | Charmed beast must pass Wis Save or obey commands | Action | 60 feet | Concentration, up to 1 minute | ✓ | — | — | |
| Fire Shield | Resistance to Cold or Fire, melee damage rebound | Action | Self | 10 minutes | — | — | ||
| Fount of Moonlight | Radiant resistance, extra radiant melee damage | Action | Self | Concentration, up to 10 minutes | ✓ | — | ||
| Freedom of Movement | Movement unaffected by difficult terrain or restraints | Action | Touch | 1 hour | — | — | — | |
| Giant Insect | Summons giant centipede, spider, or wasp ally | Action | 60 feet | Concentration, up to 10 minutes | ✓ | — | — | |
| Grasping Vine | Melee attack, pulls and grapples target with vine | Bonus | 60 feet | Concentration, up to 1 minute | ✓ | — | ||
| Hallucinatory Terrain | Illusion, makes terrain look like other types | 10 Min. | 300 feet | 24 hours | — | — | — | |
| Ice Storm | 20-foot Cylinder, Bludgeoning/Cold damage, Dex Save | Action | 300 feet | Instantaneous | — | — | ||
| Locate Creature | Sense direction to known creature up to 1000 feet | Action | Self | Concentration, up to 1 hour | ✓ | — | — | |
| Polymorph | Wis Save, transforms creature into chosen Beast form | Action | 60 feet | Concentration, up to 1 hour | ✓ | — | — | |
| Stone Shape | Touch stone object, shape into desired form or passage | Action | Touch | Instantaneous | — | — | — | |
| Stoneskin | Wondrous touch, Resistance to Bludgeoning, Piercing, Slashing | Action | Touch | Concentration, up to 1 hour | ✓ | — | ||
| Summon Elemental | Conjure elemental ally, obeys commands, lasts until downed | Action | 90 feet | Concentration, up to 1 hour | ✓ | — | — | |
| Wall of Fire | Fire wall creation, Dex Save, Fire damage on entry/end turn | Action | 120 feet | Concentration, up to 1 minute | ✓ | — |
| Name | Gist | Casting Time | Range | Duration | School | Conc. | Ritual | Damage Type |
|---|---|---|---|---|---|---|---|---|
| Alustriel's Mooncloak | Half Cover, Cold/Lightning/Radiant resistance aura | Action | Self | Concentration, up to 1 minute | ✓ | — | ||
| Antilife Shell | Aura blocks passage for most creatures | Action | Self | Concentration, up to 1 hour | ✓ | — | — | |
| Awaken | Target gains intelligence, speaks language, moves | 8 Hr. | Touch | Instantaneous | — | — | — | |
| Commune with Nature | Learn area facts, nature knowledge boost | 1 Min. | Self | 1 minute | — | ✓ | — | |
| Cone of Cold | Con Save, 60-foot cone cold damage | Action | Self | Instantaneous | — | — | ||
| Conjure Elemental | Dex Save, elemental spirit deals area damage, restrains | Action | 60 feet | Concentration, up to 10 minutes | ✓ | — | — | |
| Contagion | Con Save, necrotic damage, poison condition spread | Action | Touch | 7 days | — | — | ||
| Geas | Command creature, Wis Save or be Charmed | 1 Min. | 60 feet | 30 days | — | — | ||
| Greater Restoration | Remove one negative condition or curse | Action | Touch | Instantaneous | — | — | — | |
| Insect Plague | 20-foot Sphere, Piercing damage, Con Save | Action | 300 feet | Concentration, up to 10 minutes | ✓ | — | ||
| Mass Cure Wounds | Area healing wave, restores HP to six targets | Action | 60 feet | Instantaneous | — | — | — | |
| Planar Binding | Cha Save, binds powerful creature to your will | 1 Hr. | 60 feet | 24 hours | — | — | — | |
| Reincarnate | Touch dead humanoid, new body, retains old abilities | 1 Hr. | Touch | Instantaneous | — | — | — | |
| Scrying | See/hear distant location or creature, Wis Save | 10 Min. | Self | Concentration, up to 10 minutes | ✓ | — | — | |
| Songal's Elemental Suffusion | Elemental resistance, elemental pulse damage, fly speed | Action | Self | Concentration, up to 1 minute | ✓ | — | ||
| Tree Stride | Move between same kind trees, once per turn | Action | Self | Concentration, up to 1 minute | ✓ | — | — | |
| Wall of Stone | Stone wall creation, Dex Save, Psychic damage, can bridge chasms | Action | 120 feet | Concentration, up to 10 minutes | ✓ | — |
| Name | Gist | Casting Time | Range | Duration | School | Conc. | Ritual | Damage Type |
|---|---|---|---|---|---|---|---|---|
| Conjure Fey | Melee Spell Attack, psychic damage, frightened spirit ally | Action | 60 feet | Concentration, up to 10 minutes | ✓ | — | ||
| Elminster's Effulgent Spheres | Six spheres, resistance or ranged elemental blast | Action | Self | 1 hour | — | — | ||
| Find the Path | Know direct route to named location | 1 Min. | Self | Concentration, up to 1 day | ✓ | — | — | |
| Flesh to Stone | Con Save, restrain or petrify target | Action | 60 feet | Concentration, up to 1 minute | ✓ | — | — | |
| Heal | Restore 70 Hit Points, ends Blinded Deafened Poisoned | Action | 60 feet | Instantaneous | — | — | — | |
| Heroes' Feast | Conjure feast, grants resistance and bonus HP for 24 hours | 10 Min. | Self | Instantaneous | — | — | ||
| Move Earth | Reshape terrain, dirt, sand, clay, area control | Action | 120 feet | Concentration, up to 2 hours | ✓ | — | — | |
| Sunbeam | Con Save, Radiant damage line, blinds target area | Action | Self | Concentration, up to 1 minute | ✓ | — | ||
| Transport via Plants | Magical link between two plants, movement utility | Action | 10 feet | 10 minutes | — | — | — | |
| Wall of Thorns | Thorn wall creation, Dex Save, Piercing/Slashing damage on entry | Action | 120 feet | Concentration, up to 10 minutes | ✓ | — | ||
| Wind Walk | Up to ten willing creatures, Fly Speed 300 ft, Resistance | 1 Min. | 30 feet | 8 hours | — | — |
| Name | Gist | Casting Time | Range | Duration | School | Conc. | Ritual | Damage Type |
|---|---|---|---|---|---|---|---|---|
| Fire Storm | Dex Save, AoE Fire Damage in area | Action | 150 feet | Instantaneous | — | — | ||
| Mirage Arcane | Alter terrain appearance up to one mile square | 10 Min. | Sight | 10 days | — | — | — | |
| Plane Shift | Teleports willing group to different plane of existence | Action | Touch | Instantaneous | — | — | — | |
| Regenerate | Touch heal, sustained healing, regrows severed body parts | 1 Min. | Touch | 1 hour | — | — | — | |
| Reverse Gravity | Reverses gravity in area, Dex Save to avoid fall | Action | 100 feet | Concentration, up to 1 minute | ✓ | — | — | |
| Symbol | Glyph inscription, target effect, save DC check | 1 Min. | Touch | Until dispelled or triggered | — | — |
| Name | Gist | Casting Time | Range | Duration | School | Conc. | Ritual | Damage Type |
|---|---|---|---|---|---|---|---|---|
| Animal Shapes | Shape-shift willing creatures into beasts | Action | 30 feet | 24 hours | — | — | — | |
| Antipathy/Sympathy | Frighten or charm specific creature type | 1 Hr. | 60 feet | 10 days | — | — | — | |
| Befuddlement | Psychic damage, prevents casting spells for duration | Action | 150 feet | Instantaneous | — | — | ||
| Control Weather | Outdoors only, change weather conditions over 5 miles | 10 Min. | Self | Concentration, up to 8 hours | ✓ | — | — | |
| Earthquake | 100-foot tremor area, Dex Save, Prone condition | Action | 500 feet | Concentration, up to 1 minute | ✓ | — | ||
| Incendiary Cloud | 20-foot Sphere, Fire damage, Dex Save | Action | 150 feet | Concentration, up to 1 minute | ✓ | — | ||
| Sunburst | 60-foot radius, Con Save, Radiant damage, Blinds | Action | 150 feet | Instantaneous | — | — | ||
| Tsunami | Wall of water, Str Save, Bludgeoning damage over time | 1 Min. | 1 mile | Concentration, up to 6 rounds | ✓ | — |
| Name | Gist | Casting Time | Range | Duration | School | Conc. | Ritual | Damage Type |
|---|---|---|---|---|---|---|---|---|
| Foresight | Target gains advantage, others have disadvantage | 1 Min. | Touch | 8 hours | — | — | — | |
| Shapechange | Transform into eligible creature form, temporary HP gain | Action | Self | Concentration, up to 1 hour | ✓ | — | — | |
| Storm of Vengeance | Dex Save, massive multi-elemental damage over time | Action | 1 mile | Concentration, up to 1 minute | ✓ | — | ||
| True Resurrection | Revive dead creature, restore full HP | 1 Hr. | Touch | Instantaneous | — | — | — |