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Conjuration Level 1 Conjuration PHB24

  • Casting Time: Action
  • Duration: Instantaneous
  • Range: 60 feet
  • Components: S, M (a drop of water or a piece of ice)

You create a shard of ice and fling it at one creature within range. Make a Ranged Spell Attack Ranged Spell Attack against the target. On a hit, the target takes Piercing Damage 1d10 Piercing Damage. Hit or miss, the shard then explodes. The target and each creature within 5 feet of it must succeed on a Saving Throw Dexterity Saving Throw or take Cold Damage 2d6 Cold Damage.

Utility Using a Higher-Level Spell Slot
The Cold damage increases by 1d6 for each spell slot level above 1.