| Name | Gist | Casting Time | Range | Duration | School | Conc. | Ritual | Damage Type |
|---|---|---|---|---|---|---|---|---|
| Bless | You bless up to three creatures within range. | Action | 30 feet | Concentration, up to 1 minute | ✓ | — | — | |
| Command | You speak a one-word command to a creature you can see within range. | Action | 60 feet | Instantaneous | — | — | — | |
| Compelled Duel | You try to compel a creature into a duel. | Bonus | 30 feet | Concentration, up to 1 minute | ✓ | — | — | |
| Cure Wounds | A creature you touch regains a number of Hit Points equal to 2d8 plus your spellcasting ability modifier. | Action | Touch | Instantaneous | — | — | — | |
| Detect Evil and Good | For the duration, you sense the location of any Aberration, Celestial, Elemental, Fey, Fiend, or Undead within 30... | Action | Self | Concentration, up to 10 minutes | ✓ | — | — | |
| Detect Magic | For the duration, you sense the presence of magical effects within 30 feet of yourself. | Action | Self | Concentration, up to 10 minutes | ✓ | ✓ | — | |
| Detect Poison and Disease | For the duration, you sense the location of poisons, poisonous or venomous creatures, and magical contagions within... | Action | Self | Concentration, up to 10 minutes | ✓ | ✓ | — | |
| Divine Favor | Until the spell ends, your attacks with weapons deal an extra 1d4 Radiant damage on a hit. | Bonus | Self | 1 minute | — | — | ||
| Divine Smite | The target takes an extra 2d8 Radiant damage from the attack. | Bonus | Self | Instantaneous | — | — | ||
| Heroism | A willing creature you touch is imbued with bravery. | Action | Touch | Concentration, up to 1 minute | ✓ | — | — | |
| Protection from Evil and Good | Until the spell ends, one willing creature you touch is protected against creatures that are Aberrations,... | Action | Touch | Concentration, up to 10 minutes | ✓ | — | — | |
| Purify Food and Drink | You remove poison and rot from nonmagical food and drink in a 5-foot-radius Sphere centered on a point within range. | Action | 10 feet | Instantaneous | — | ✓ | — | |
| Searing Smite | As you hit the target, it takes an extra 1d6 Fire damage from the attack. | Bonus | Self | 1 minute | — | — | ||
| Shield of Faith | A shimmering field surrounds a creature of your choice within range, granting it a +2 bonus to AC for the duration. | Bonus | 60 feet | Concentration, up to 10 minutes | ✓ | — | — | |
| Thunderous Smite | Your strike rings with thunder that is audible within 300 feet of you, and the target takes an extra 2d6 Thunder... | Bonus | Self | Instantaneous | — | — | ||
| Wardaway | You hurl a disorienting magical force toward one creature within range. | Action | 60 feet | Instantaneous | — | — | ||
| Wrathful Smite | The target takes an extra 1d6 Necrotic damage from the attack, and it must succeed on a Wisdom saving throw or have... | Bonus | Self | 1 minute | — | — |
Paladin/Zauberliste
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| Übersicht | Feats | Subklassen | Fighting Styles | Paladin's Smite | Zauberliste |
|---|
| Name | Gist | Casting Time | Range | Duration | School | Conc. | Ritual | Damage Type |
|---|---|---|---|---|---|---|---|---|
| Aid | Choose up to three creatures within range. | Action | 30 feet | 8 hours | — | — | — | |
| Find Steed | You summon an otherworldly being that appears as a loyal steed in an unoccupied space of your choice within range. | Action | 30 feet | Instantaneous | — | — | — | |
| Gentle Repose | You touch a corpse or other remains. | Action | Touch | 10 days | — | ✓ | — | |
| Lesser Restoration | You touch a creature and end one condition on it: Blinded, Deafened, Paralyzed, or Poisoned. | Bonus | Touch | Instantaneous | — | — | — | |
| Locate Object | Describe or name an object that is familiar to you. | Action | Self | Concentration, up to 10 minutes | ✓ | — | — | |
| Magic Weapon | You touch a nonmagical weapon. | Bonus | Touch | 1 hour | — | — | — | |
| Prayer of Healing | Up to five creatures of your choice who remain within range for the spell's entire casting gain the benefits of a... | 10 Min. | 30 feet | Instantaneous | — | — | — | |
| Protection from Poison | You touch a creature and end the Poisoned condition on it. | Action | Touch | 1 hour | — | — | ||
| Shining Smite | The target hit by the strike takes an extra 2d6 Radiant damage from the attack. | Bonus | Self | Concentration, up to 1 minute | ✓ | — | ||
| Warding Bond | You touch another creature that is willing and create a mystic connection between you and the target until the spell... | Action | Touch | 1 hour | — | — | — | |
| Zone of Truth | You create a magical zone that guards against deception in a 15-foot-radius Sphere centered on a point within range. | Action | 60 feet | 10 minutes | — | — | — |
| Name | Gist | Casting Time | Range | Duration | School | Conc. | Ritual | Damage Type |
|---|---|---|---|---|---|---|---|---|
| Aura of Vitality | An aura radiates from you in a 30-foot Emanation for the duration. | Action | Self | Concentration, up to 1 minute | ✓ | — | — | |
| Blinding Smite | The target hit by the strike takes an extra 3d8 Radiant damage from the attack, and the target has the Blinded... | Bonus | Self | 1 minute | — | — | ||
| Create Food and Water | You create 45 pounds of food and 30 gallons of fresh water on the ground or in containers within range—both useful... | Action | 30 feet | Instantaneous | — | — | — | |
| Crusader's Mantle | You radiate a magical aura in a 30-foot Emanation. | Action | Self | Concentration, up to 1 minute | ✓ | — | ||
| Daylight | For the duration, sunlight spreads from a point within range and fills a 60-foot-radius Sphere. | Action | 60 feet | 1 hour | — | — | — | |
| Dispel Magic | Choose one creature, object, or magical effect within range. | Action | 120 feet | Instantaneous | — | — | — | |
| Elemental Weapon | A nonmagical weapon you touch becomes a magic weapon. | Action | Touch | Concentration, up to 1 hour | ✓ | — | — | |
| Magic Circle | You create a 10-foot-radius, 20-foot-tall Cylinder of magical energy centered on a point on the ground that you can... | 1 Min. | 10 feet | 1 hour | — | — | — | |
| Remove Curse | At your touch, all curses affecting one creature or object end. | Action | Touch | Instantaneous | — | — | — | |
| Revivify | You touch a creature that has died within the last minute. | Action | Touch | Instantaneous | — | — | — |
| Name | Gist | Casting Time | Range | Duration | School | Conc. | Ritual | Damage Type |
|---|---|---|---|---|---|---|---|---|
| Aura of Life | An aura radiates from you in a 30-foot Emanation for the duration. | Action | Self | Concentration, up to 10 minutes | ✓ | — | ||
| Aura of Purity | An aura radiates from you in a 30-foot Emanation for the duration. | Action | Self | Concentration, up to 10 minutes | ✓ | — | ||
| Banishment | One creature that you can see within range must succeed on a Charisma saving throw or be transported to a harmless... | Action | 30 feet | Concentration, up to 1 minute | ✓ | — | — | |
| Death Ward | You touch a creature and grant it a measure of protection from death. | Action | Touch | 8 hours | — | — | — | |
| Locate Creature | Describe or name a creature that is familiar to you. | Action | Self | Concentration, up to 1 hour | ✓ | — | — | |
| Staggering Smite | The target takes an extra 4d6 Psychic damage from the attack, and the target must succeed on a Wisdom saving throw... | Bonus | Self | Instantaneous | — | — |
| Name | Gist | Casting Time | Range | Duration | School | Conc. | Ritual | Damage Type |
|---|---|---|---|---|---|---|---|---|
| Banishing Smite | The target hit by the attack roll takes an extra 5d10 Force damage from the attack. | Bonus | Self | Concentration, up to 1 minute | ✓ | — | ||
| Circle of Power | An aura radiates from you in a 30-foot Emanation for the duration. | Action | Self | Concentration, up to 10 minutes | ✓ | — | — | |
| Destructive Wave | Destructive energy ripples outward from you in a 30-foot Emanation. | Action | Self | Instantaneous | — | — | ||
| Dispel Evil and Good | For the duration, Celestials, Elementals, Fey, Fiends, and Undead have Disadvantage on attack rolls against you. | Action | Self | Concentration, up to 1 minute | ✓ | — | — | |
| Geas | You give a verbal command to a creature that you can see within range, ordering it to carry out some service or... | 1 Min. | 60 feet | 30 days | — | — | ||
| Greater Restoration | You touch a creature and magically remove one of the following effects from it: 1 Exhaustion levelThe Charmed or... | Action | Touch | Instantaneous | — | — | — | |
| Raise Dead | With a touch, you revive a dead creature if it has been dead no longer than 10 days and it wasn't Undead when it died. | 1 Hr. | Touch | Instantaneous | — | — | — | |
| Summon Celestial | You call forth a Celestial spirit. | Action | 90 feet | Concentration, up to 1 hour | ✓ | — | — |