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Illusion Level 3 Illusion PHB24

  • Casting Time: Action
  • Duration: Concentration, up to 1 minute
  • Range: Self
  • Components: V, S, M (a white feather)

Each creature in a Area of Effect 30-foot Cone must succeed on a Saving Throw Wisdom Saving Throw or drop whatever it is holding and have the Frightened Frightened condition for the duration.

A Frightened Frightened creature takes the Dash action and moves away from you by the safest route on each of its turns unless there is nowhere to move. If the creature ends its turn in a space where it doesn't have line of sight to you, the creature makes a Saving Throw Wisdom Saving Throw. On a successful save, the spell ends on that creature.