Ensnaring Strike
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- Casting Time: Bonus
- Duration: Concentration, up to 1 minute
- Range: Self
- Components: V
As you hit the target, grasping vines appear on it, and it makes a
Strength Saving Throw. A Large or larger creature has
Advantage on this save. On a failed save, the target has the
Restrained condition until the spell ends. On a successful save, the vines shrivel away, and the spell ends.
While
Restrained, the target takes
1d6 Piercing Damage at the start of each of its turns. The target or a creature within reach of it can take an action to make a Strength (Athletics) check against your spell save DC. On a success, the spell ends.