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Conjuration Level 5 Conjuration PHB24

  • Casting Time: Action
  • Duration: Instantaneous
  • Range: 150 feet
  • Components: V, S, M (a Melee or Ranged weapon worth at least 1 Kupfer)

You brandish the weapon used to cast the spell and choose a point within range. Hundreds of similar spectral weapons (or ammunition appropriate to the weapon) fall in a volley and then disappear. Each creature of your choice that you can see in a 40-foot-radius, 20-foot-high Cylinder centered on that point makes a Saving Throw Dexterity Saving Throw. A creature takes Force Damage 8d8 Force Damage on a failed save or half as much damage on a successful one.