| Name | Gist | Casting Time | Range | Duration | School | Conc. | Ritual | Damage Type |
|---|---|---|---|---|---|---|---|---|
| Guidance | Touch willing creature, adds d4 to skill check | Action | Touch | Concentration, up to 1 minute | ✓ | — | — | |
| Light | Object sheds bright and dim light | Action | Touch | 1 hour | — | — | — | |
| Mending | Repair single break or tear up to one foot | 1 Min. | Touch | Instantaneous | — | — | — | |
| Resistance | Touch willing creature, reduces chosen damage type | Action | Touch | Concentration, up to 1 minute | ✓ | — | — | |
| Sacred Flame | Ranged attack, Radiant damage, Dex Save | Action | 60 feet | Instantaneous | — | — | ||
| Spare the Dying | Stabilizes creature at zero hit points | Action | 15 feet | Instantaneous | — | — | — | |
| Thaumaturgy | Manifest minor wonder, choose effect like booming voice | Action | 30 feet | 1 minute | — | — | — | |
| Toll the Dead | Wis Save, Necrotic damage, bonus on missing HP | Action | 60 feet | Instantaneous | — | — | ||
| Word of Radiance | 5-foot Emanation, Constitution Save, Radiant damage | Action | Self | Instantaneous | — | — |
Cleric/Zauberliste
Aus Onos Wiki
Weitere Optionen
| Übersicht | Feats | Subklassen | Holy Pledge | Zauberliste |
|---|
| Name | Gist | Casting Time | Range | Duration | School | Conc. | Ritual | Damage Type |
|---|---|---|---|---|---|---|---|---|
| Bane | Three targets subtract d4 from rolls/saves | Action | 30 feet | Concentration, up to 1 minute | ✓ | — | — | |
| Bless | Three targets add d4 to attack rolls or saves | Action | 30 feet | Concentration, up to 1 minute | ✓ | — | — | |
| Command | Wis Save, target follows one-word command | Action | 60 feet | Instantaneous | — | — | — | |
| Create or Destroy Water | Create clean water or destroy fog/water | Action | 30 feet | Instantaneous | — | — | — | |
| Cure Wounds | Touch target, restore hit points | Action | Touch | Instantaneous | — | — | — | |
| Detect Evil and Good | Sense Aberration, Celestial, Elemental, Fey, Fiend, Undead within 30 feet | Action | Self | Concentration, up to 10 minutes | ✓ | — | — | |
| Detect Magic | Sense magic auras, identify spell school within 30 feet | Action | Self | Concentration, up to 10 minutes | ✓ | ✓ | — | |
| Detect Poison and Disease | Sense poisons, venomous creatures, contagions within 30 feet | Action | Self | Concentration, up to 10 minutes | ✓ | ✓ | — | |
| Guiding Bolt | Ranged Spell Attack, 4d6 Radiant damage, next attack advantage | Action | 120 feet | 1 round | — | — | ||
| Healing Word | Regain HP equal to modifier plus d4 | Bonus | 60 feet | Instantaneous | — | — | — | |
| Inflict Wounds | Touch creature, Necrotic damage, Con Save | Action | Touch | Instantaneous | — | — | ||
| Protection from Evil and Good | Protection vs specific creature types, Disadvantage on attacks | Action | Touch | Concentration, up to 10 minutes | ✓ | — | — | |
| Purify Food and Drink | Cleans nonmagical food and drink of rot/poison | Action | 10 feet | Instantaneous | — | ✓ | — | |
| Sanctuary | Ward creature, target must save or lose action | Bonus | 30 feet | 1 minute | — | — | — | |
| Shield of Faith | Field around creature, grants +2 bonus to AC | Bonus | 60 feet | Concentration, up to 10 minutes | ✓ | — | — | |
| Wardaway | Force blast, Con Save, Force damage, speed halved next turn | Action | 60 feet | Instantaneous | — | — |
| Name | Gist | Casting Time | Range | Duration | School | Conc. | Ritual | Damage Type |
|---|---|---|---|---|---|---|---|---|
| Aid | Increase HP maximum and current HP up to three | Action | 30 feet | 8 hours | — | — | — | |
| Augury | Omen regarding future actions, DM determines result | 1 Min. | Self | Instantaneous | — | ✓ | — | |
| Blindness/Deafness | Target fails Con Save, Blinded or Deafened condition | Action | 120 feet | 1 minute | — | — | — | |
| Calm Emotions | Humanoids save Cha Save, immunity to fear/charm | Action | 60 feet | Concentration, up to 1 minute | ✓ | — | — | |
| Continual Flame | Touch object, persistent light source | Action | Touch | Until dispelled | — | — | — | |
| Deryan's Helpful Homunculi | Summon helpful, intangible spirits for assistance | Action | Self | 8 hours | — | ✓ | — | |
| Enhance Ability | Touch creature, Advantage on chosen ability checks | Action | Touch | Concentration, up to 1 hour | ✓ | — | — | |
| Find Traps | Sense traps within line of sight | Action | 120 feet | Instantaneous | — | — | — | |
| Gentle Repose | Protects corpse from decay, prevents undead status | Action | Touch | 10 days | — | ✓ | — | |
| Hold Person | Humanoid target must pass Wisdom Save or be Paralyzed | Action | 60 feet | Concentration, up to 1 minute | ✓ | — | — | |
| Lesser Restoration | Touch ends one condition: Blinded, Deafened, Poisoned | Bonus | Touch | Instantaneous | — | — | — | |
| Locate Object | Sense direction to known object up to 1000 feet | Action | Self | Concentration, up to 10 minutes | ✓ | — | — | |
| Prayer of Healing | Short rest benefits, 2d8 healing up to five | 10 Min. | 30 feet | Instantaneous | — | — | — | |
| Protection from Poison | Ends poison, grants resistance and save advantage | Action | Touch | 1 hour | — | — | ||
| Silence | Area denial, immunity to Thunder, deafened condition | Action | 120 feet | Concentration, up to 10 minutes | ✓ | ✓ | ||
| Spiritual Weapon | Melee Spell Attack, Force damage, Bonus Action move | Bonus | 60 feet | Concentration, up to 1 minute | ✓ | — | ||
| Warding Bond | Link to ally, +1 AC/Saves, resistance, shared damage | Action | Touch | 1 hour | — | — | — | |
| Zone of Truth | 15-foot Sphere, Charisma Save, Prevents deliberate lies | Action | 60 feet | 10 minutes | — | — | — |
| Name | Gist | Casting Time | Range | Duration | School | Conc. | Ritual | Damage Type |
|---|---|---|---|---|---|---|---|---|
| Animate Dead | Command skeleton or zombie undead creature | 1 Min. | 10 feet | Instantaneous | — | — | — | |
| Aura of Vitality | 30ft aura, restores 2d6 HP at start of turn | Action | Self | Concentration, up to 1 minute | ✓ | — | — | |
| Beacon of Hope | Advantage on Wis saves/Death Saves, max healing | Action | 30 feet | Concentration, up to 1 minute | ✓ | — | — | |
| Bestow Curse | Target suffers chosen debuff or extra Necrotic damage | Action | Touch | Concentration, up to 1 minute | ✓ | — | ||
| Clairvoyance | Invisible sensor, see or hear remote location | 10 Min. | 1 mile | Concentration, up to 10 minutes | ✓ | — | — | |
| Create Food and Water | Conjure food and water supplies | Action | 30 feet | Instantaneous | — | — | — | |
| Daylight | Area of sunlight, Bright Light and Dim Light | Action | 60 feet | 1 hour | — | — | — | |
| Dispel Magic | End ongoing spells of level three or lower | Action | 120 feet | Instantaneous | — | — | — | |
| Feign Death | Target appears dead, resists most damage | Action | Touch | 1 hour | — | ✓ | ||
| Glyph of Warding | Inscribed rune triggers damage or spell effect | 1 Hr. | Touch | Until dispelled or triggered | — | — | ||
| Laeral's Silver Lance | Line attack, Force damage, Str Save, Prone condition | Action | Self | Instantaneous | — | — | ||
| Magic Circle | Area control, prevents entry/exit, Cha Save | 1 Min. | 10 feet | 1 hour | — | — | — | |
| Mass Healing Word | Heal up to six targets, 2d4 + modifier | Bonus | 60 feet | Instantaneous | — | — | — | |
| Meld into Stone | Merge with stone object, Force damage on exit | Action | Touch | 8 hours | — | ✓ | ||
| Protection from Energy | Warding resistance against one chosen element type | Action | Touch | Concentration, up to 1 hour | ✓ | — | — | |
| Remove Curse | End curses on one creature or object | Action | Touch | Instantaneous | — | — | — | |
| Revivify | Touch creature dead within minute, revives with 1 HP | Action | Touch | Instantaneous | — | — | — | |
| Sending | Send short message across distance, target hears it | Action | Unlimited | Instantaneous | — | — | — | |
| Speak with Dead | Question corpse, limited knowledge transfer | Action | 10 feet | 10 minutes | — | — | — | |
| Spirit Guardians | 15 ft Emanation, Wisdom Save, Radiant/Necrotic damage | Action | Self | Concentration, up to 10 minutes | ✓ | — | ||
| Tongues | Touch target, understand any spoken or signed language | Action | Touch | 1 hour | — | — | — | |
| Water Walk | Walk on liquid surfaces like solid ground | Action | 30 feet | 1 hour | — | ✓ | — |
| Name | Gist | Casting Time | Range | Duration | School | Conc. | Ritual | Damage Type |
|---|---|---|---|---|---|---|---|---|
| Aura of Life | 30ft aura, resistance to Necrotic damage, minor healing | Action | Self | Concentration, up to 10 minutes | ✓ | — | ||
| Aura of Purity | 30ft aura, resistance to Poison, advantage on saves | Action | Self | Concentration, up to 10 minutes | ✓ | — | ||
| Banishment | Target sent to harmless demiplane, returns later | Action | 30 feet | Concentration, up to 1 minute | ✓ | — | — | |
| Control Water | Area control, Str Save, Bludgeoning damage options | Action | 300 feet | Concentration, up to 10 minutes | ✓ | — | ||
| Death Ward | Target drops to 1 HP instead of 0, negates instant death effects | Action | Touch | 8 hours | — | — | — | |
| Divination | Ask god one question about future event within seven days | Action | Self | Instantaneous | — | ✓ | — | |
| Doomtide | 20-foot fog area, Psychic damage, Wis Save | Action | 120 feet | Concentration, up to 1 minute | ✓ | — | ||
| Freedom of Movement | Movement unaffected by difficult terrain or restraints | Action | Touch | 1 hour | — | — | — | |
| Guardian of Faith | Summon spectral guardian, Radiant damage threat | Action | 30 feet | 8 hours | — | — | ||
| Locate Creature | Sense direction to known creature up to 1000 feet | Action | Self | Concentration, up to 1 hour | ✓ | — | — | |
| Stone Shape | Touch stone object, shape into desired form or passage | Action | Touch | Instantaneous | — | — | — |
| Name | Gist | Casting Time | Range | Duration | School | Conc. | Ritual | Damage Type |
|---|---|---|---|---|---|---|---|---|
| Circle of Power | Aura grants Advantage on saves vs magic | Action | Self | Concentration, up to 10 minutes | ✓ | — | — | |
| Commune | Ask three yes/no questions to deity | 1 Min. | Self | 1 minute | — | ✓ | — | |
| Contagion | Con Save, necrotic damage, poison condition spread | Action | Touch | 7 days | — | — | ||
| Dispel Evil and Good | Remove negative effects from specific creature types | Action | Self | Concentration, up to 1 minute | ✓ | — | — | |
| Flame Strike | Dex Save, vertical column Fire and Radiant damage | Action | 60 feet | Instantaneous | — | — | ||
| Geas | Command creature, Wis Save or be Charmed | 1 Min. | 60 feet | 30 days | — | — | ||
| Greater Restoration | Remove one negative condition or curse | Action | Touch | Instantaneous | — | — | — | |
| Hallow | Infuse area, multiple powerful environmental effects | 24 Hr. | Touch | Until dispelled | — | — | — | |
| Insect Plague | 20-foot Sphere, Piercing damage, Con Save | Action | 300 feet | Concentration, up to 10 minutes | ✓ | — | ||
| Legend Lore | Learn lore of famous person place or object | 10 Min. | Self | Instantaneous | — | — | — | |
| Mass Cure Wounds | Area healing wave, restores HP to six targets | Action | 60 feet | Instantaneous | — | — | — | |
| Planar Binding | Cha Save, binds powerful creature to your will | 1 Hr. | 60 feet | 24 hours | — | — | — | |
| Raise Dead | Revives dead body, 1 HP start, penalty to rolls | 1 Hr. | Touch | Instantaneous | — | — | — | |
| Scrying | See/hear distant location or creature, Wis Save | 10 Min. | Self | Concentration, up to 10 minutes | ✓ | — | — | |
| Summon Celestial | Conjure celestial ally, obeys commands, lasts until downed | Action | 90 feet | Concentration, up to 1 hour | ✓ | — | — |
| Name | Gist | Casting Time | Range | Duration | School | Conc. | Ritual | Damage Type |
|---|---|---|---|---|---|---|---|---|
| Blade Barrier | Wall of force blades, Dex save for damage | Action | 90 feet | Concentration, up to 10 minutes | ✓ | — | ||
| Create Undead | Night only, animate ghouls from corpses, control undead | 1 Min. | 10 feet | Instantaneous | — | — | — | |
| Dirge | 60-foot Emanation, Con Save, Necrotic damage, Prone, Exhaustion | Action | Self | Concentration, up to 1 minute | ✓ | — | ||
| Find the Path | Know direct route to named location | 1 Min. | Self | Concentration, up to 1 day | ✓ | — | — | |
| Forbiddance | Area wards against planar travel, damage types | 10 Min. | Touch | 1 day | — | ✓ | ||
| Harm | Target, Con Save, massive Necrotic damage, max HP reduction | Action | 60 feet | Instantaneous | — | — | ||
| Heal | Restore 70 Hit Points, ends Blinded Deafened Poisoned | Action | 60 feet | Instantaneous | — | — | — | |
| Heroes' Feast | Conjure feast, grants resistance and bonus HP for 24 hours | 10 Min. | Self | Instantaneous | — | — | ||
| Planar Ally | Summons otherworldly aid, requires payment for service | 10 Min. | 60 feet | Instantaneous | — | — | — | |
| Sunbeam | Con Save, Radiant damage line, blinds target area | Action | Self | Concentration, up to 1 minute | ✓ | — | ||
| True Seeing | Willing target gains Truesight for duration | Action | Touch | 1 hour | — | — | — | |
| Word of Recall | Teleport self and allies to sanctuary location | Action | 5 feet | Instantaneous | — | — | — |
| Name | Gist | Casting Time | Range | Duration | School | Conc. | Ritual | Damage Type |
|---|---|---|---|---|---|---|---|---|
| Conjure Celestial | Dex Save, radiant or healing light pillar | Action | 90 feet | Concentration, up to 10 minutes | ✓ | — | ||
| Divine Word | Cha Save, powerful effect based on target's hit points | Bonus | 30 feet | Instantaneous | — | — | — | |
| Etherealness | Step to Ethereal Plane, bypass physical barriers | Action | Self | 8 hours | — | — | ||
| Fire Storm | Dex Save, AoE Fire Damage in area | Action | 150 feet | Instantaneous | — | — | ||
| Plane Shift | Teleports willing group to different plane of existence | Action | Touch | Instantaneous | — | — | — | |
| Power Word Fortify | Fortifies up to six creatures, grants temporary hit points | Action | 60 feet | Instantaneous | — | — | — | |
| Regenerate | Touch heal, sustained healing, regrows severed body parts | 1 Min. | Touch | 1 hour | — | — | — | |
| Resurrection | Revive dead creature, restores HP, long rest penalty | 1 Hr. | Touch | Instantaneous | — | — | — | |
| Symbol | Glyph inscription, target effect, save DC check | 1 Min. | Touch | Until dispelled or triggered | — | — |
| Name | Gist | Casting Time | Range | Duration | School | Conc. | Ritual | Damage Type |
|---|---|---|---|---|---|---|---|---|
| Antimagic Field | 10-foot aura suppresses all magic effects | Action | Self | Concentration, up to 1 hour | ✓ | — | — | |
| Control Weather | Outdoors only, change weather conditions over 5 miles | 10 Min. | Self | Concentration, up to 8 hours | ✓ | — | — | |
| Earthquake | 100-foot tremor area, Dex Save, Prone condition | Action | 500 feet | Concentration, up to 1 minute | ✓ | — | ||
| Holy Aura | 30-foot aura, advantage saves, disadvantage attacks against | Action | Self | Concentration, up to 1 minute | ✓ | — | — | |
| Holy Star of Mystra | Ranged Spell Attack, Force/Radiant damage, Three-Quarters Cover | Bonus | Self | Concentration, up to 1 minute | ✓ | — | ||
| Sunburst | 60-foot radius, Con Save, Radiant damage, Blinds | Action | 150 feet | Instantaneous | — | — |
| Name | Gist | Casting Time | Range | Duration | School | Conc. | Ritual | Damage Type |
|---|---|---|---|---|---|---|---|---|
| Astral Projection | Project willing bodies to Astral Plane | 1 Hr. | 10 feet | Until dispelled | — | — | — | |
| Gate | Opens portal to any plane, transports creature instantly | Action | 60 feet | Concentration, up to 1 minute | ✓ | — | — | |
| Mass Heal | Large area healing flood, removes three conditions | Action | 60 feet | Instantaneous | — | — | — | |
| Power Word Heal | Heal all hit points, ends negative conditions | Action | 60 feet | Instantaneous | — | — | — | |
| True Resurrection | Revive dead creature, restore full HP | 1 Hr. | Touch | Instantaneous | — | — | — |