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Necromancy Necromancy Cantrip PHB24

  • Casting Time: Action
  • Duration: Instantaneous
  • Range: Touch
  • Components: V, S

Channeling the chill of the grave, make a Melee Spell Attack Melee Spell Attack against a target within reach. On a hit, the target takes Necrotic Damage 1d10 Necrotic Damage, and it can't regain Hit Points until the end of your next turn.

Utility Cantrip Upgrade
The damage increases by 1d10 when you reach levels 5 (2d10), 11 (3d10), and 17 (4d10).