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Abjuration Level 4 Abjuration FRHoF

  • Casting Time: Reaction
  • Duration: Instantaneous
  • Range: 60 feet
  • Components: V

You ward yourself against destructive energy, reducing the damage taken by 4d6 plus your spellcasting ability modifier.

If the triggering damage was from a creature within range, you can force the creature to make a Saving Throw Constitution Saving Throw. The creature takes Force Damage 4d6 Force Damage on a failed save or half as much damage on a successful one.

Utility Using a Higher-Level Spell Slot
The damage reduction and Force damage from this spell both increase by 1d6 for every spell slot level above 4.