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Statistiken Beschreibung

Übersicht

  • Creature Type: Humanoid (Celestial)
  • Size: Small or Medium
  • Speed: 30 feet
  • Darkvision: You have Darkvision with a range of 60 feet.
  • Celestial Resistance: You have Resistance to Radiant damage.
  • Healing Hands: As a Magic action, you touch a creature and roll a number of d8s equal to your Proficiency Bonus. The creature regains a number of Hit Points equal to the total rolled. Once you use this trait, you can't use it again until you finish a Long Rest.
  • Celestial Magic: You know any cantrip from cleric spell list. You learn and can cast a 1st-level spell from the cleric spell list with this trait, without requiring a material component. Starting 3rd level, you learn and can also cast a 2nd-level spell from the cleric spell list with this trait, without requiring a material component. Once you cast a spell with this trait, you can't cast that spell with it again until you finish a Long Rest. You can also cast either of those spells using any spell slots you have of the appropriate level. Intelligence, Wisdom, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race).

Heavenly Blessing

You have been blessed by some sort of Celestial, usually an angel, and have been granted a modicum of heavenly powers this way that you can unleash for a limited amount of time. Choose the type of being who blessed you, your choice grants you additional benefits:

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Empyrean

  • Bolster: When you use your Healing Hands feature, your target gains advantage on their attack rolls, ability checks, and saving throws until the end of their next turn.

Planetar

  • Healing Touch: When you use your Healing Hands feature, you can also choose to end any one condition on your target.

Solar

  • Flying Sword: You can release any melee weapon you are holding to hover magically for up to 1 minute. While floating this way, you are considered to be holding it and your attacks have a reach of 30 feet. You can use this feature a number of times equal to your Proficiency Bonus before you need to finish a Long Rest.