Phantasmal Killer
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- Casting Time: Action
- Duration: Concentration, up to 1 minute
- Range: 120 feet
- Components: V, S
You tap into the nightmares of a creature you can see within range and create an illusion of its deepest fears, visible only to that creature. The target makes a
Wisdom Saving Throw. On a failed save, the target takes
4d10 Psychic Damage and has
Disadvantage on ability checks and
attack rolls for the duration. On a successful save, the target takes half as much damage, and the spell ends.
For the duration, the target makes a
Wisdom Saving Throw at the end of each of its turns. On a failed save, it takes the Psychic damage again. On a successful save, the spell ends.