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Otiluke's Freezing Sphere

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Version vom 31. Mai 2026, 17:43 Uhr von Admin (Diskussion | Beiträge) (Import D&D 5e 2024 spell pages from Spells.csv)
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Evocation Level 6 Evocation PHB24

  • Casting Time: Action
  • Duration: Instantaneous
  • Range: 300 feet
  • Components: V, S, M (a miniature crystal sphere)

A frigid globe streaks from you to a point of your choice within range, where it explodes in a Area of Effect 60-foot-radius Sphere. Each creature in that area makes a Saving Throw Constitution Saving Throw, taking Cold Damage 10d6 Cold Damage on failed save or half as much damage on a successful one.

If the globe strikes a body of water, it freezes the water to a depth of 6 inches over an area 30 feet square. This ice lasts for 1 minute. Creatures that were swimming on the surface of frozen water are trapped in the ice and have the Restrained Restrained condition. A trapped creature can take an action to make a Strength (Athletics) check against your spell save DC to break free.

You can refrain from firing the globe after completing the spell's casting. If you do so, a globe about the size of a sling bullet, cool to the touch, appears in your hand. At any time, you or a creature you give the globe to can throw the globe (to a range of 40 feet) or hurl it with a sling (to the sling's normal range). It shatters on impact, with the same effect as a normal casting of the spell. You can also set the globe down without shattering it. After 1 minute, if the globe hasn't already shattered, it explodes.

Utility Using a Higher-Level Spell Slot
The damage increases by 1d6 for each spell slot level above 6.