In Asmiya, enlightenment is not found only in prayer.
You were trained to temper the body as others temper steel. Through ritualized movement, breath control, repetition, and hardship, you learned that spirit and flesh are not separate things. Whether through unarmed combat, disciplined weapon forms, or esoteric martial practices bordering on magic, you pursued harmony through exertion.
Such warriors are not soldiers. They are practitioners of a path—one that demands restraint, discipline, and constant self-improvement. In Asmiya, mastery of the self is considered a sacred act.
- Ability Scores: Dexterity, Constitution, Wisdom
- Skill Proficiencies: Acrobatics, Athletics
- Tool Proficiency: Choose one kind of Artisan's Tools
- Equipment: Artisan's Tools (same as above), Robe, one weapon of your choice, Amulet (prayer beads), Book (a training journal), {{{Menge}}}

Feature: Savage Attacker
You've trained to deal particularly damaging strikes. When you hit a target with a weapon, you can roll the weapon's damage dice twice and use either roll against the target.