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Ork: Unterschied zwischen den Versionen

Aus Onos Wiki
imported>Filbert
Rules-only import from WikiJS migration pipeline
 
Bulk race migration from WikiJS markdown
 
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<div class="mw-migration-note"><p><strong>Erste Migrationsfassung:</strong> Diese Seite wurde aus WikiJS nach MediaWiki übertragen. Quelle: <code>Rassen/Ork</code>.</p></div>
{| class="table" style="width:100%"
 
|-
= Ork =
! style="width:25%"|[[Ork|Statistiken]]
! style="width:25%"|[[Ork/Beschreibung|Beschreibung]]
|}
----


* '''Creature Type:''' Humanoid (Orc)
* '''Creature Type:''' Humanoid (Orc)
Zeile 10: Zeile 13:
* '''Relentless Endurance:''' When you are reduced to 0 Hit Points but not killed outright, you can drop to 1 Hit Point instead. Once you use this trait, you can't do so again until you finish a Long Rest.
* '''Relentless Endurance:''' When you are reduced to 0 Hit Points but not killed outright, you can drop to 1 Hit Point instead. Once you use this trait, you can't do so again until you finish a Long Rest.
* '''Savage Attacks:''' When you score a critical hit with a melee weapon attack, you can roll the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
* '''Savage Attacks:''' When you score a critical hit with a melee weapon attack, you can roll the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Orks werden im Alter von 12 Jahren erwachsen und können bis zu 50 Jahre alt werden.
Orks sind normalerweise über 1,80 m groß und wiegen zwischen 100 und 140 Kilogramm.


[[Kategorie:Rassen]]
[[Kategorie:Rassen]]
[[Kategorie:Rassenmerkmale]]
[[Kategorie:Rassenmerkmale]]

Aktuelle Version vom 25. April 2026, 03:26 Uhr

Statistiken Beschreibung

  • Creature Type: Humanoid (Orc)
  • Size: Medium
  • Speed: 30 feet
  • Darkvision: You have Darkvision with a range of 60 feet.
  • Adrenaline Rush: You can take the Dash action as a Bonus Action. When you do so, you gain a number of Temporary Hit Points equal to your Constitution modifier plus Proficiency Bonus. You can use this trait a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Short or Long Rest.
  • Relentless Endurance: When you are reduced to 0 Hit Points but not killed outright, you can drop to 1 Hit Point instead. Once you use this trait, you can't do so again until you finish a Long Rest.
  • Savage Attacks: When you score a critical hit with a melee weapon attack, you can roll the weapon's damage dice one additional time and add it to the extra damage of the critical hit.