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= Disciple = | = Disciple = | ||
In Asmiya, enlightenment is not found only in prayer. | In Asmiya, enlightenment is not found only in prayer. | ||
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* '''Equipment:''' Artisan's Tools (same as above), Robe, one weapon of your choice, Amulet (prayer beads), Book (a training journal), {{Silber|10}} | * '''Equipment:''' Artisan's Tools (same as above), Robe, one weapon of your choice, Amulet (prayer beads), Book (a training journal), {{Silber|10}} | ||
== Feature: Savage Attacker == | |||
You've trained to deal particularly damaging strikes. When you hit a target with a weapon, you can roll the weapon's damage dice twice and use either roll against the target. | You've trained to deal particularly damaging strikes. When you hit a target with a weapon, you can roll the weapon's damage dice twice and use either roll against the target. | ||
== Personality Traits == | |||
Disciples of Asmiya are shaped by discipline, repetition, and the belief that the self must be mastered before the world can be confronted. | Disciples of Asmiya are shaped by discipline, repetition, and the belief that the self must be mastered before the world can be confronted. | ||
Their ideals often focus on balance, restraint, or perfection, while their bonds may tie them to masters, schools, or oaths of practice. Their flaws frequently arise from rigidity, pride, or an inability to adapt when discipline alone is not enough. | Their ideals often focus on balance, restraint, or perfection, while their bonds may tie them to masters, schools, or oaths of practice. Their flaws frequently arise from rigidity, pride, or an inability to adapt when discipline alone is not enough. | ||
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[[Kategorie:Hintergründe]] | [[Kategorie:Hintergründe]] | ||
Aktuelle Version vom 24. April 2026, 16:42 Uhr
Erste Migrationsfassung: Quelle: Hintergründe/Homebrew/Disciple.
Disciple
In Asmiya, enlightenment is not found only in prayer.
You were trained to temper the body as others temper steel. Through ritualized movement, breath control, repetition, and hardship, you learned that spirit and flesh are not separate things. Whether through unarmed combat, disciplined weapon forms, or esoteric martial practices bordering on magic, you pursued harmony through exertion.
Such warriors are not soldiers. They are practitioners of a path—one that demands restraint, discipline, and constant self-improvement. In Asmiya, mastery of the self is considered a sacred act.
- Ability Scores: Dexterity, Constitution, Wisdom
- Skill Proficiencies: Acrobatics, Athletics
- Tool Proficiency: Choose one kind of Artisan's Tools
- Equipment: Artisan's Tools (same as above), Robe, one weapon of your choice, Amulet (prayer beads), Book (a training journal), {{{Menge}}}

Feature: Savage Attacker
You've trained to deal particularly damaging strikes. When you hit a target with a weapon, you can roll the weapon's damage dice twice and use either roll against the target.
Personality Traits
Disciples of Asmiya are shaped by discipline, repetition, and the belief that the self must be mastered before the world can be confronted. Their ideals often focus on balance, restraint, or perfection, while their bonds may tie them to masters, schools, or oaths of practice. Their flaws frequently arise from rigidity, pride, or an inability to adapt when discipline alone is not enough.
Personality Traits
| d8 | Personality Trait |
|---|---|
| 1 | I speak little, preferring action to words. |
| 2 | I treat training as a form of meditation. |
| 3 | I hold myself to standards others find excessive. |
| 4 | I respect skill, regardless of its source. |
| 5 | I believe every movement should have purpose. |
| 6 | I am calm even in violent situations. |
| 7 | I see conflict as a test rather than a threat. |
| 8 | I value discipline above comfort. |
Ideal
| d6 | Ideal |
|---|---|
| 1 | Mastery. Perfection is approached through constant effort. (Lawful) |
| 2 | Balance. Strength without control leads to ruin. (Neutral) |
| 3 | Restraint. True power is knowing when not to strike. (Good) |
| 4 | Resolve. A disciplined will cannot be broken. (Lawful) |
| 5 | Expression. Combat is a form of art. (Chaotic) |
| 6 | Transcendence. The body is a gateway to higher understanding. (Neutral) |
Bond
| d6 | Bond |
|---|---|
| 1 | I train in honor of a master who taught me everything. |
| 2 | My school or order expects my return. |
| 3 | I carry a technique passed down through generations. |
| 4 | I seek a worthy rival to test my limits. |
| 5 | I broke an oath and now seek redemption through discipline. |
| 6 | My training saved my life when nothing else could. |
Flaw
| d6 | Flaw |
|---|---|
| 1 | I struggle to accept methods outside my discipline. |
| 2 | I push my body beyond safe limits. |
| 3 | I equate emotional expression with weakness. |
| 4 | I underestimate opponents who lack formal training. |
| 5 | I am slow to abandon a fight I believe I should win. |
| 6 | I believe suffering is necessary for growth—even when it isn’t. |