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Ascetic: Unterschied zwischen den Versionen

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<tabber>
 
|-|Übersicht=
= Ascetic =
 
You withdrew from the world to better understand it.
You withdrew from the world to better understand it.
In the frozen lands of Asmiya, where temples rise from snow and stone and silence is considered a teacher, you devoted yourself to contemplation and discipline. Whether as a hermit, novice, pilgrim, or temple-bound ascetic, you endured isolation, cold, and hardship in pursuit of spiritual clarity.
In the frozen lands of Asmiya, where temples rise from snow and stone and silence is considered a teacher, you devoted yourself to contemplation and discipline. Whether as a hermit, novice, pilgrim, or temple-bound ascetic, you endured isolation, cold, and hardship in pursuit of spiritual clarity.
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* '''Skill Proficiencies:''' Insight, Religion
* '''Skill Proficiencies:''' Insight, Religion
* '''Tool Proficiency:''' Calligrapher’s Supplies
* '''Tool Proficiency:''' Calligrapher’s Supplies
* '''Equipment:''' Calligrapher's Supplies, Scroll Case, Amulet, Parchment (10 sheets), 10 [[Datei:silber.png|mini|silber.png]]
* '''Equipment:''' Calligrapher's Supplies, Scroll Case, Amulet, Parchment (10 sheets), {{Silber|10}}
== Feature: Gathered Wisdom ==
Through years of contemplation and hardship, you have learned to gather moments of insight and clarity, which you can share—or spend when needed most.
Through years of contemplation and hardship, you have learned to gather moments of insight and clarity, which you can share—or spend when needed most.
* You learn the Guidance cantrip. Wisdom is your spellcasting ability for it.
* You learn the Guidance cantrip. Wisdom is your spellcasting ability for it.
* You have a number of Gathered Wisdom equal to your proficiency bonus (minimum 2).
* You have a number of Gathered Wisdom equal to your proficiency bonus (minimum 2).
<br>
You regain all expended Wisdom points when you finish a long rest.
You regain all expended Wisdom points when you finish a long rest.
You can expend Wisdom points to use the following abilities:
You can expend Wisdom points to use the following abilities:
* '''Measured Counsel (1 point):'''
* '''Measured Counsel (1 point):''' When you cast Guidance on a creature other than yourself, the die becomes 1d6 instead of 1d4.
When you cast Guidance on a creature other than yourself, the die becomes 1d6 instead of 1d4.
* '''Inner Clarity (1 point):''' When you make a Wisdom ability check or a Wisdom saving throw, you can give yourself advantage on the roll.
* '''Inner Clarity (1 point):'''
* '''Important Lesson (3 points):''' You grant yourself or a creature you can see within 30 feet '''Legendary Inspiration'''.
When you make a Wisdom ability check or a Wisdom saving throw, you can give yourself advantage on the roll.
* '''Important Lesson (3 points):'''
You grant yourself or a creature you can see within 30 feet  
'''Legendary Inspiration'''
.


|-|Personality Traits=
Ascetics are shaped by solitude, ritual, and reflection rather than social convention.
Ascetics are shaped by solitude, ritual, and reflection rather than social convention.
<br>
<br>
Their worldview emphasizes patience, restraint, and inner balance. Their ideals often revolve around understanding, endurance, or spiritual duty, while their bonds are frequently tied to temples, mentors, sacred sites, or teachings passed down through generations. Their flaws commonly arise from detachment, rigidity, or difficulty relating to those who have not walked a similar path.
Their worldview emphasizes patience, restraint, and inner balance. Their ideals often revolve around understanding, endurance, or spiritual duty, while their bonds are frequently tied to temples, mentors, sacred sites, or teachings passed down through generations. Their flaws commonly arise from detachment, rigidity, or difficulty relating to those who have not walked a similar path.
=== Personality Traits ===
{| class="wikitable"
{| class="wikitable"
|-
|-
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| 8 || Silence rarely bothers me.
| 8 || Silence rarely bothers me.
|}
|}
=== Ideal ===
{| class="wikitable"
{| class="wikitable"
|-
|-
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| 6 || '''Detachment.'''<br> Desire is the root of all suffering. (Neutral)
| 6 || '''Detachment.'''<br> Desire is the root of all suffering. (Neutral)
|}
|}
=== Bond ===
{| class="wikitable"
{| class="wikitable"
|-
|-
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| 6 || A holy site in Asmiya calls to me, even from afar.
| 6 || A holy site in Asmiya calls to me, even from afar.
|}
|}
=== Flaw ===
{| class="wikitable"
{| class="wikitable"
|-
|-
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|}
|}


</tabber>
[[Kategorie:Hintergründe]]
[[Kategorie:Hintergründe]]

Aktuelle Version vom 24. April 2026, 16:40 Uhr

You withdrew from the world to better understand it. In the frozen lands of Asmiya, where temples rise from snow and stone and silence is considered a teacher, you devoted yourself to contemplation and discipline. Whether as a hermit, novice, pilgrim, or temple-bound ascetic, you endured isolation, cold, and hardship in pursuit of spiritual clarity. Ascetics of Asmiya are not loud preachers or wandering missionaries. They are listeners, observers, and guides whose wisdom is shaped by patience and lived experience. When they speak, others tend to listen—because their words are chosen carefully.

  • Ability Scores: Constitution, Intelligence, Wisdom
  • Skill Proficiencies: Insight, Religion
  • Tool Proficiency: Calligrapher’s Supplies
  • Equipment: Calligrapher's Supplies, Scroll Case, Amulet, Parchment (10 sheets), {{{Menge}}} Silber

Feature: Gathered Wisdom

Through years of contemplation and hardship, you have learned to gather moments of insight and clarity, which you can share—or spend when needed most.

  • You learn the Guidance cantrip. Wisdom is your spellcasting ability for it.
  • You have a number of Gathered Wisdom equal to your proficiency bonus (minimum 2).

You regain all expended Wisdom points when you finish a long rest. You can expend Wisdom points to use the following abilities:

  • Measured Counsel (1 point): When you cast Guidance on a creature other than yourself, the die becomes 1d6 instead of 1d4.
  • Inner Clarity (1 point): When you make a Wisdom ability check or a Wisdom saving throw, you can give yourself advantage on the roll.
  • Important Lesson (3 points): You grant yourself or a creature you can see within 30 feet Legendary Inspiration.

Ascetics are shaped by solitude, ritual, and reflection rather than social convention.
Their worldview emphasizes patience, restraint, and inner balance. Their ideals often revolve around understanding, endurance, or spiritual duty, while their bonds are frequently tied to temples, mentors, sacred sites, or teachings passed down through generations. Their flaws commonly arise from detachment, rigidity, or difficulty relating to those who have not walked a similar path.

Personality Traits

d8 Personality Trait
1 I speak only when I believe my words matter.
2 I am calm in situations that unnerve others.
3 I prefer listening to talking.
4 I see hardship as a necessary teacher.
5 I am uncomfortable with excess or luxury.
6 I observe people closely before trusting them.
7 I use metaphors and parables instead of direct answers.
8 Silence rarely bothers me.

Ideal

d6 Ideal
1 Clarity.
Understanding oneself is the highest form of knowledge. (Neutral)
2 Balance.
Extremes lead only to suffering. (Lawful)
3 Endurance.
The spirit must outlast the body. (Neutral)
4 Guidance.
Wisdom exists to be shared. (Good)
5 Tradition.
Ancient teachings endure for a reason. (Lawful)
6 Detachment.
Desire is the root of all suffering. (Neutral)

Bond

d6 Bond
1 I owe everything to the temple that took me in.
2 A mentor’s teachings still guide my every choice.
3 I guard a sacred text or teaching few others know.
4 I left isolation for a purpose I do not fully understand.
5 I feel responsible for guiding someone less disciplined than myself.
6 A holy site in Asmiya calls to me, even from afar.

Flaw

d6 Flaw
1 I struggle to relate to people who live without discipline.
2 I dismiss emotional reactions as weakness.
3 I withdraw instead of confronting conflict directly.
4 I am slow to act when swift action is required.
5 I believe suffering is always meaningful—even when it isn’t.
6 I can become stubbornly convinced that my path is the right one.