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Hermit: Unterschied zwischen den Versionen

Aus Onos Wiki
imported>Filbert
Rules-only import from WikiJS migration pipeline
 
Bulk background migration from WikiJS markdown
 
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<div class="mw-migration-note"><p><strong>Erste Migrationsfassung:</strong> Diese Seite wurde aus WikiJS nach MediaWiki übertragen. Quelle: <code>Hintergründe/Hermit</code>.</p></div>
<div class="mw-migration-note"><p><strong>Erste Migrationsfassung:</strong> Quelle: <code>Hintergründe/Hermit</code>.</p></div>


= Hermit =
= Hermit =


<tabber>
|-|Übersicht=
You spent your early years secluded in a hut or monastery located well beyond the outskirts of the nearest settlement. In those days, your only companions were the creatures of the forest and those who would occasionally visit to bring news of the outside world and supplies. The solitude allowed you to spend many hours pondering the mysteries of creation.
You spent your early years secluded in a hut or monastery located well beyond the outskirts of the nearest settlement. In those days, your only companions were the creatures of the forest and those who would occasionally visit to bring news of the outside world and supplies. The solitude allowed you to spend many hours pondering the mysteries of creation.
* '''Ability Scores:''' Constitution, Wisdom, Charisma
* '''Ability Scores:''' Constitution, Wisdom, Charisma
* '''Feat:''' Healer
* '''Feat:''' Healer
* '''Skill Proficiencies:''' Medicine, Religion
* '''Skill Proficiencies:''' Medicine, Religion
* '''Tool Proficiency:''' Herbalism Kit
* '''Tool Proficiency:''' Herbalism Kit
* '''Equipment:''' Quarterstaff, Herbalism Kit, Bedroll, Book (philosophy), Lamp, Oil (3 flasks), Traveler's Clothes, 16 [[Datei:silber.png|mini|silber.png]]
* '''Equipment:''' Quarterstaff, Herbalism Kit, Bedroll, Book (philosophy), Lamp, Oil (3 flasks), Traveler's Clothes, {{Silber|16}}
 
</tabber>


[[Kategorie:Hintergründe]]
[[Kategorie:Hintergründe]]

Aktuelle Version vom 24. April 2026, 16:12 Uhr

Erste Migrationsfassung: Quelle: Hintergründe/Hermit.

Hermit

You spent your early years secluded in a hut or monastery located well beyond the outskirts of the nearest settlement. In those days, your only companions were the creatures of the forest and those who would occasionally visit to bring news of the outside world and supplies. The solitude allowed you to spend many hours pondering the mysteries of creation.

  • Ability Scores: Constitution, Wisdom, Charisma
  • Feat: Healer
  • Skill Proficiencies: Medicine, Religion
  • Tool Proficiency: Herbalism Kit
  • Equipment: Quarterstaff, Herbalism Kit, Bedroll, Book (philosophy), Lamp, Oil (3 flasks), Traveler's Clothes, {{{Menge}}} Silber

Inhaltsverzeichnis