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	<id>https://wiki.kevkus.fun/index.php?action=history&amp;feed=atom&amp;title=Prismatic_Spray</id>
	<title>Prismatic Spray - Versionsgeschichte</title>
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	<updated>2026-07-27T02:09:33Z</updated>
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	<entry>
		<id>https://wiki.kevkus.fun/index.php?title=Prismatic_Spray&amp;diff=919&amp;oldid=prev</id>
		<title>Admin: Import D&amp;D 5e 2024 spell pages from Spells.csv</title>
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		<updated>2026-05-31T15:43:06Z</updated>

		<summary type="html">&lt;p&gt;Import D&amp;amp;D 5e 2024 spell pages from Spells.csv&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Evocation|Level=7}} &amp;lt;sup&amp;gt;PHB24&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Casting Time:&amp;#039;&amp;#039;&amp;#039; Action&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; Instantaneous&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Range:&amp;#039;&amp;#039;&amp;#039; Self&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Components:&amp;#039;&amp;#039;&amp;#039; V, S&lt;br /&gt;
&lt;br /&gt;
Eight rays of light flash from you in a {{AoE|Text=60-foot Cone}}. Each creature in the Cone makes a {{Saving Throw|Ability Score=Dexterity}}. For each target, roll 1d8 to determine which color ray affects it, consulting the Prismatic Rays table.&lt;br /&gt;
&lt;br /&gt;
Prismatic Rays1d8Ray1Red. Failed Save: {{Fire|Würfel=12d6}}. Successful Save: Half as much damage.2Orange. Failed Save: {{Acid|Würfel=12d6}}. Successful Save: Half as much damage.3Yellow. Failed Save: {{Lightning|Würfel=12d6}}. Successful Save: Half as much damage.4Green. Failed Save: {{Poison|Würfel=12d6}}. Successful Save: Half as much damage.5Blue. Failed Save: {{Cold|Würfel=12d6}}. Successful Save: Half as much damage.6Indigo. Failed Save: The target has the {{Condition|Icon=restrained|Text=Restrained}} condition and makes a {{Saving Throw|Ability Score=Constitution}} at the end of each of its turns. If it successfully saves three times, the condition ends. If it fails three times, it has the {{Condition|Icon=petrified|Text=Petrified}} condition until it is freed by an effect like the Greater Restoration spell. The successes and failures needn&amp;#039;t be consecutive; keep track of both until the target collects three of a kind.7Violet. Failed Save: The target has the {{Condition|Icon=blinded|Text=Blinded}} condition and makes a {{Saving Throw|Ability Score=Wisdom}} at the start of your next turn. On a successful save, the condition ends. On a failed save, the condition ends, and the creature teleports to another plane of existence (DM&amp;#039;s choice).8Special. The target is struck by two rays. Roll twice, rerolling any 8.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
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