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	<id>https://wiki.kevkus.fun/index.php?action=history&amp;feed=atom&amp;title=Find_Familiar</id>
	<title>Find Familiar - Versionsgeschichte</title>
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	<updated>2026-07-27T01:35:39Z</updated>
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		<id>https://wiki.kevkus.fun/index.php?title=Find_Familiar&amp;diff=781&amp;oldid=prev</id>
		<title>Admin: Import D&amp;D 5e 2024 spell pages from Spells.csv</title>
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		<updated>2026-05-31T15:42:56Z</updated>

		<summary type="html">&lt;p&gt;Import D&amp;amp;D 5e 2024 spell pages from Spells.csv&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Conjuration|Level=1}} &amp;lt;sup&amp;gt;PHB24&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Casting Time:&amp;#039;&amp;#039;&amp;#039; 1 Hr. (ritual)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; Instantaneous&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Range:&amp;#039;&amp;#039;&amp;#039; 10 feet&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Components:&amp;#039;&amp;#039;&amp;#039; V, S, M (burning incense worth {{Silber|Menge=10+}}, which the spell consumes)&lt;br /&gt;
&lt;br /&gt;
You gain the service of a familiar, a spirit that takes an animal form you choose: Bat, Cat, Frog, Hawk, Lizard, Octopus, Owl, Rat, Raven, Spider, Weasel, or another Beast that has a Challenge Rating of 0. Appearing in an unoccupied space within range, the familiar has the statistics of the chosen form, though it is a Celestial, Fey, or Fiend (your choice) instead of a Beast. Your familiar acts independently of you, but it obeys your commands.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Telepathic Connection.&amp;#039;&amp;#039;&amp;#039; While your familiar is within 100 feet of you, you can communicate with it telepathically. Additionally, as a Bonus Action, you can see through the familiar&amp;#039;s eyes and hear what it hears until the start of your next turn, gaining the benefits of any special senses it has.&lt;br /&gt;
&lt;br /&gt;
Finally, when you cast a spell with a range of touch, your familiar can deliver the touch. Your familiar must be within 100 feet of you, and it must take a Reaction to deliver the touch when you cast the spell.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Combat.&amp;#039;&amp;#039;&amp;#039; The familiar is an ally to you and your allies. It rolls its own Initiative and acts on its own turn. A familiar can&amp;#039;t attack, but it can take other actions as normal.&lt;br /&gt;
&lt;br /&gt;
Disappearance of the Familiar. When the familiar drops to 0 Hit Points, it disappears. It reappears after you cast this spell again. As a Magic action, you can temporarily dismiss the familiar to a pocket dimension. Alternatively, you can dismiss it forever. As a Magic action while it is temporarily dismissed, you can cause it to reappear in an unoccupied space within 30 feet of you. Whenever the familiar drops to 0 Hit Points or disappears into the pocket dimension, it leaves behind in its space anything it was wearing or carrying.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;One Familiar Only.&amp;#039;&amp;#039;&amp;#039; You can&amp;#039;t have more than one familiar at a time. If you cast this spell while you have a familiar, you instead cause it to adopt a new eligible form.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
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