Syluné's Viper
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- Casting Time: Bonus
- Duration: 1 hour
- Range: Self
- Components: V, S, M (a snake fang)
A shimmering, spectral snake encircles your body for the duration. You gain 15 Temporary Hit Points; the spell ends early if you have no Temporary Hit Points left.
While the spell is active, you gain the following benefits:
Climbing. You gain a Climb Speed equal to your Speed.
Venomous Bite. As a Magic action, you can make a
Ranged Spell Attack using the snake against one creature within 50 feet. On a hit, the target takes
1d6 Force Damage and has the
Poisoned condition until the start of your next turn. While
Poisoned, the target has the
Incapacitated condition.